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| Ezio Senju(Head anbu) | |
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Ezio Senju
Posts : 27
Ninja Info Jutsu Tokens: (2/8)
| Subject: Ezio Senju(Head anbu) Mon Jul 22, 2013 8:15 pm | |
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Ezio Senju
"What was that....." basic information ___________________________________________ Nicknames: Kid Gender: Male Age: 21 Blood Type: ab- Village: Soragakure Village Rank: Head anbu Skill Rank: A physical information ___________________________________________ Immediately upon looking at Ezio the first thing anyone will notice are his eyes. Fully a yellow hue and filled with a small glow, they manage to instill a lingering enigma of fear and wonder within its observers. Ezio's face is often considered attractive; characterized by a generally oval disposition brought about by somewhat angular cheekbones and a sweetly thin jawline, accentuated by the bleak sharpness of the male-typical brow ridge with a straight nose, thin lips, and proportionately matching chin. Topped off with small ears and thin, slightly arched eyebrows atop rippled, deep-set eyes it is made a mysterious brand of sexy look, if only for the adequate adornment of a single wavy lock of hair. wood-brown and wavy, Ezio's hair is always swept back. He may cut it to neck-length sometimes but he prefers keeping it long. Clearly a purebred Senju with traditional physical traits, Ezio's body naturally demonstrates incredibly healthy physical development, evidenced by his well-balanced height(6'2) and weight(189P) in relation to his average frame. His muscle tone signifies the strength of the Senju blood whilst not being notably large. albeit of good size. The highlights of his body are definitely the excellent proportion that has been maintained, shaped by a nicely arched back, well-developed torso, and large-muscled masculine legs. Excellently built, his presence becomes immense, creating an overcoming air about him within the area in which he is, densely pressuring all else near. Ezio's attire is constant; he dislikes changing it. For this reason he has several copies of it, for hygienic purposes. It is entirely white, tailored to signify his philosophical standpoint as the reason for his moniker. Consisting of only two pieces, it almost appears like a leotard. The top covers even the hands, and is medium-collared at the neck, with a V that goes down to a point at his sternum. Below the waist it splits off into four strips which go down to his ankles. Lastly, the bottom is equally plain and also covers even the feet in their entirety, though of course there are internal shoes integrated within. As a measure against an unpleasant appearance, Ezio has gone as far as having his attire made from a stainproof fiber. This way he will always be snow white. personality information ___________________________________________ his mom once wrote of her son as being “competitive, stubborn and loud mouthed, but so passionate that it is impossible to fault him for anything.” His mother couldn’t have been more right; even through the changes in his life his core feelings and reactions remained the same. Ezio’s stubbornness is incredible, when he sets his mind on something he will do it, whether or not it’s tactfully possible or beneficial to his cause. Through growing up he’s slowly learned to not jump into issues, rather plan them out in the Ninja way, but he can grow impatient. If there is someone out there that is evil, that is causing harm, he wants to get them now. This has made him quite the daredevil, showing no fear in feats that would otherwise kill others. He traverses buildings with ease, leaps great bounds, and has even approached the impossibly of flight with an open mind. As long as it gets him closer to his goal, he will do it; danger be damned. As Ninja's go Ezio hasn’t quite learned that silence is a virtue. Growing up he was outgoing and charismatic, quickly able to make ferocious enemies and passionate lovers. Although no longer in his happy, ignorant life he once had, his talkative nature often comes out. When with others supporting his cause, he is not afraid to ask questions about the things he needs to do and why this will help. On the field of battle, he’ll often taunt his opponents to enrage them and move them into blunders. And above all, he is a ladies’ man. A pretty face and a sharp tongue can get him going for a long time, and he’s not one to take on a chauvinistic attitude; he believes that a woman is on par of strength and competence as a man. Ezio’s passion is what drives him the most, what keeps him going as an Ninja. After the death of both off his father's and mother's, the fire of anger that burns in him also pushes him forward to eliminate those who conspired in it. When he has something to believe in, he believes in it so greatly all other points and problems seem miniscule to what Ezio is working for now. And if you impede his ability to do what he wants, well, prepare for some hell coming your way. Sexuality: Straight Likes:
Dislikes:
- You
- Umi
- anything to do with other villages
combat information ___________________________________________ Clan: Senju Ninja Specialization: Main: Ninjustu Sub: Genjustu Elemental Specialization: Main: Wood Sub: Water, Earth Strengths:Weaknesses:Fighting Style: Ninjustu Specific INVENTORY Simple Equipment:- Clan TECHNIQUES:
Name: Moku Bunshin no Jutsu [Wood Clone Technique] Element: Mokuton Type: Ninjutsu Rank: B Jutsu Prerequisites: Handseals Description: A clone that is created by altering the user's own cells with chakra. It has more endurance than the normal shadow clones and doesn't disappear when hit by the enemies' attacks. Moreover, since it has the ability to merge with plants and trees, it is also great for reconnaissance missions. They have the ability to travel far from the user and are able to communicate with the original. The clones can be as simple in function as a wooden dummy for use in the Body Replacement Technique. The basic concept of the Shadow Clone Technique also applies to the Wood Clone Technique. However, the chakra-composed shadow clone and the cell-based wood clone are completely distinct techniques. By directly touching the wood clone with his hand, the user can absorb the information it gathered and change the shape of the clone. Unlike the Shadow Clone Technique the clone made of this technique doesn't disappear when it's hit and even appears to take the damage the same way the original body would take it, making it far more useful for deception than the Shadow Clone Technique. The clone is made up of the user's own cells, transformed into vegetation. Because of this, when it is changed into a seed and ingested into the body or left on a target, it can be used as a transmission device of sorts. The user can use these to track their target as the seeds respond to their chakra only. This and all other uses make this technique extremely convenient and, according to Madara Uchiha, the perfect clone technique that only he, with his dōjutsu, was able to see through.
Name: Mokuryū [Wood Dragon] Element: Mokuton Type: Ninjutsu Rank: A Jutsu Prerequisites: Handseals Description: After performing the required hand seals, the user creates a gigantic wooden dragon from the ground directly beneath them, which can then be directed to attack an intended target. Its shape closely resembles a Chinese dragon, though with a short trunk-like nose, having an elongated and serpentine body that is longer than Naruto Uzumaki's Tailed Beast Mode, which can be used to constrict larger opponents. It also has the ability to absorb a tailed beast's chakra once it is bound. As a Wood Release technique, it reacts to Naruto's Tailed Beast Mode, sprouting trees along its length.
Name: Mokuton Hijutsu: Jukai Kōtan [Wood Release Secret Technique: Nativity of a World of Trees] Element: Mokuton Type: Ninjutsu Rank: S Jutsu Prerequisites: Handseals Description: A technique developed by Hashirama Senju, founder of Konohagakure, the user forces trees to grow on any surface, easily creating a dense forest anywhere they choose. A small plant can grow into a forest in an instant. By generating chakra, the user maneuvers it as they see fit for attack and defence; and furthermore, this omnipotent technique even allows them to capture the enemy at the same time. With their tremendous life force, the trees can pierce through earthen walls, and extend their branches at their prey in an instant. Even stating that Konohagakure wouldn't have been established without this technique wouldn't be an exaggeration.
Name: Mokuton: Kajukai Kōrin [Wood Release: Advent of a World of Flowering Trees] Element: Mokuton Type: Ninjutsu Rank: A Jutsu Prerequisites: Handseals Description: Taking advantage of the innate properties of Wood Release which allows the user to force trees to grow on any surface in an instant, the user creates a dense forest of flowering trees. The pollen produced by these flowers is then released into the atmosphere and when inhaled, renders any afflicted target unconscious. With enough willpower, it is possible to regain consciousness. However, in order to counter the technique fully, either the trees themselves must be destroyed completely or the target must continue to remain elevated above the dispersed pollen.
Name: Mokuton: Sashiki no Jutsu [Wood Release: Cutting Technique] Element: Mokuton Type: Ninjutsu Rank: D Jutsu Prerequisites: Handseals Description: A versatile technique where the user can produce sharp wooden spikes from their body to either fashion short-range weapons akin to a makeshift sword, or else use them as long-range projectiles, where the branches' growth can be triggered remotely, skewering the enemy as a result.
Name: Mokuton: Shichūka no Jutsu [Wood Release: Four-Pillar House Technique] Element: Mokuton Type: Ninjutsu Rank: A Jutsu Prerequisites: Handseals: Snake → Rat → Ox → Ram → Snake Description: By sending chakra into the ground, the roots of the plants are converted into raw materials. This technique allows for a building to be constructed, by forcing accelerated growth. Just like with the Four-Pillar Prison Technique, the size and shape of the building are taken from the user's imagination or memories. By placing tags around the house, the user creates a barrier, making it impossible for the enemy to detect it and allowing the user to "camp" in peace.
Name: Mokuton: Shichūrō no Jutsu [Wood Release: Four-Pillar Prison Technique] Element: Mokuton Type: Ninjutsu Rank: A Jutsu Prerequisites: Handseals: Ram → Ox → Boar → Snake Description: The user converts chakra into timber under the ground and makes it grow rapidly, while forming it into a wooden prison. The size of the prison is based on the user's imagination. From an insect cage to a great prison, one can make it into whatever they want by regulating the amount of chakra used. The timber itself is treated with a chakra coating, making its destruction extremely difficult. During war, it has the great ability to detain prisoners, but it can also be used as a disciplinary measure for quarrelling subordinates.
Name: Mokuton: Mokusatsu Shibari no Jutsu [Wood Release: Smothering Binding Technique] Element: Mokuton Type: Ninjutsu Rank: D Jutsu Prerequisites: Handseals: Snake Description: By transforming their arm into a tree, the user can then create multiple branches which will rapidly grow around the target, immobilising them. Name: Mokuton: Genbutsu [Wood Release: Stocks] Element: Mokuton Type: Ninjutsu Rank: C Jutsu Prerequisites: Handseals Description: The user uses wooden stocks to suppress the targets chakra with his Wood Release.
Name: Mokuton: Sanjuu mokuzai shi-rudo [Wood Release: Threefolded Wood Shield] Element: Mokuton Type: Ninjutsu Rank: C Jutsu Prerequisites: Handseals Description: The user forms a shield of wood, which consists of three round parts out of his hand. The shield is very durable and can be removed and reconditioned any time the user wants to.
Name: Mokuton: Hengei [Wood Release: Transformation] Element: Mokuton Type: Ninjutsu Rank: C Jutsu Prerequisites: Handseals Description: This technique is just like any other Transformation Technique. The user performs the necessary hand seals, then wood emerges and covers his entire body with a puff of smoke or chakra, covering up the transformation. Once the technique is done, the transformation is complete. It acts more like a costume than a transformation, as the user is able to leave it behind if necessary.
Name: Mokuton: Jubaku Eisō [Wood Release: Tree Bind Flourishing Burial] Element: Mokuton Type: Ninjutsu Rank: B Jutsu Prerequisites: Handseals: Snake → Rat → Dragon → Dog → Tiger Description: This technique lets the user summon a tree around their opponent to bind them. This technique is relatively powerful and holds opponents much more gracefully, with less of a strain on the user, because the user sinks them into the ground. Afterwards, the user can enclose the opponent so that their body implodes.
Name: Mokuton: Chika ru-tsu [Wood Release: Underground Roots Technique] Element: Mokuton Type: Ninjutsu Rank: C Jutsu Prerequisites: Handseals Description: Using the Wood Release, a user can manipulate the terrain, bringing out underground roots of varying sizes to fit various offensive situations, such as using the roots for trickery, misdirection and restriction. One can also use a large scale version, bringing out massive roots over a larger area that tangle around each other with such force that any one caught in-between is violently crushed to death.
Name: Mokuton: Mokujōheki [Wood Release: Wood Locking Wall] Element: Mokuton Type: Ninjutsu Rank: C Jutsu Prerequisites: Handseals Description: An extremely versatile move, this technique uses chakra to activate the roots in the ground and, using the user of the technique as a reference point, makes wooden pillars appear from left and right. The wooden pillars join together in a dome-shape with the user at the centre. This process can be used to catch the enemy in a double sided attack. Also, in case one confronts the enemy at a short distance, the enemy can be locked up inside the dome, setting the situation for a one-on-one fight. This dome can also be collapsed or burnt with the enemy inside to inflict damage. Furthermore, it functions as an easy shelter against the enemy's long-distance attacks, like shuriken and kunai.
Name: Mokuton: Mokuzai gosunkugi [Wood Release: Wood Spikes Ring] Element: Mokuton Type: Ninjutsu Rank: D Jutsu Prerequisites: Handseals Description: The user creates a semi-circle of wood around a captured target, and then form spikes within the ring, pointing at the target, preventing them from making any sudden movements.
Name:Mokuton: Jukai Heki [Wood Release: World of Trees Wall] Element: Mokuton Type: Ninjutsu Rank: B Jutsu Prerequisites: Handseals: Bird → Hare → Serpent Description: The user creates countless wooden branches that grow at high speed from the ground. The branches interlace to form a wide, net-like wall with an impressive defensive power.
- Ninjustu TECHNIQUES:
Name: Mokusei Shishi (Wooden Limbs) Element:Wood Type: supplementary Rank: B Jutsu Prerequisites: none Handseals: Description: After learning to use Mokuton Ninjutsu for a great period of time, the user learns that they are capable of creating Wood Ninjutsu from their body. By manipulating both the Earth and Water release and channeling it through their body, they take small portions of water from their body and feed it into the atmosphere. Merging that with the Earth around them, they then channel that released energy back through their body, and then release it once more, creating wood for Mokuton Ninjutsu techniques. The secondary drain will be one rank below the technique used.
Name: Wood golem Element: wood Type: ninjustu Rank: C Jutsu Prerequisites: none Handseals: Description:Using wood release, the user forms handsigns and pushes their chakra into a nearby tree. The tree will spring to life, using its branches as makeshift arms and roots as feet. The golem is limited to basic punches and kicks. The size and weight of the tree directly effects the golems statistics. Therefore, if you were to use it on a three foot sapling, then your golem would be only three feet tall, and bend easily in a strong breeze. Even if the tree chosen is over 20 feet tall, the size will be reduced to fit within the techniques range of 6-8 feet. the bigger the tree the heavier it is, the slower it is, but the stronger it is.
Name: Shark Rain Element: Water Type: Ninjustu Rank: B Jutsu Prerequisites: none Handseals: Description:A justu which causes clouds to form 5 meters around the users after a post the clouds begin raining down droplets of water which in fact are very tiny sharks looking to rip through anything they touch. Thes dropplets are capable of tearing off skin and almost bone, dealing enough damage to injure a opponent but not kill them. This does not affect the user
Name:Suiton – Suirou no Jutsu (Water Prison) Element:Water Type: Ninjustu Rank: C Jutsu Prerequisites: none Handseals: Snake → Ram → Horse → Hare → Ram → Horse → Hare → Hands spread in front palms out or Snake → Ox → Clap Hands Description:This technique is used to trap a victim inside a virtually inescapable sphere of water. The only downside to this technique is that the user must keep at least one arm inside the sphere at all times in order for the victim to remain imprisoned. This technique requires a sufficient amount of water, which can be provided by expelling it from one's mouth. Once trapped the target is unable to move while within it due to the heaviness of the water. Because of the density of the water it can be used, to a limited extent, for defensive purposes if performed on oneself. It can also be stored in scrolls as traps
Name:Reiki Mizu (Aura of Water) Element:none Type: Ninjustu Rank: A Jutsu Prerequisites: none Handseals Description:Using a near by water source, one evaporates the liquid into a clear mist. This mist leaks into the surrounding air creating an area with extremely high moisture levels. If one would walk through it on a hot summer day, it would feel pleasant and refreshing. The point of the jutsu however is to protect one from katon based attacks. Any Katon based techniques created in or sent into the Reiki Mizu will automatically be lowered a rank. If one continues to learn the B rank version, katon attacks will be lowered two ranks. This is the limit of the jutsu however. Any more water in the surrounding air would be to difficult to handle, becoming too heavy and falling to the ground. The size of area in which the Reiki Mizu spans depends on the ninja's rank. At D rank it covers a 20 meter radius around the source of water. Every rank it increases by ten. S rank maxing at a 60 meter radius. SS rank as well as Super Heated Katon will be unaffected by this. S rank will drop at most one rank.
Name:Doton: Akushitsu Ga-goiru no Jutsu (Earth Release: Art of the Vicious Gargoyle) Element:Earth Type: Ninjustu Rank: B Jutsu Prerequisites: none Handseals Description:By performing the required handseals, the user will channel chakra into the ground, creating the appearance of two human-like gargoyles made out of stone. These gargoyles can be controlled by the user, and are capable of flying, although their movements compared to most flying creatures is slow and thus marginally predictable. They have sharp horns, fangs, claws, and ridges along the top of the wings which can all be used to attack the opponent. The user can then control these gargoyles to attack or defend as the user wills them to
Name:Boulder Barrage Element:Earth Type: Ninjustu Rank: C,B Jutsu Prerequisites: none Handseals: Description:Forming the handseals the master of earth will push forth small-like boulders from the ground, flinging them forth at the enemy by using chakra. At C rank these boulders flung can be up to 1 foot in diameter, and at B rank up to 1m in diameter. The total amount of boulders that can be created at any time depends on the user's level of rock creation. For example, if the user is capable of creating rock with a total diameter of 10 meters, than they can create approximatly 30 small bouders at C rank, and 10 medium boulders at B rank. This technique can be made more deadly by using the 'Rock Compactor' technique.
Name:Doton: Sutegozaurusu no Jutsu (Earth Release: Art of the Stegosaurus) Element:Earth Type: Ninjustu Rank: B Jutsu Prerequisites: none Handseals: Description:A technique that is extremely sound at the front and extremely weak in the behind, it is normally used against opponents who favor frontal assaults, or when the user is being forced to lay siege to a place. The animal is the appearance of the stegosaurus, which is eight feet in length. It has three horns on its head, and a wide rim that is reminiscent of the lion's mane around the neck. The front of the technique, from the horns and mane back to about the fourth foot in length from the horns is incredibly durable, capable of sustaining an "B" ranks amount of damage. However, the bottom half of the stegosaurus is incredibly weak, and is only capable of sustaining a C""Ranks amount of damage.
Name:Doton: Ari Jigoku (Earth Element: Ant lion Technique) Element:Earth T Type: Ninjustu Rank: C,B Jutsu Prerequisites: none Handseals Description:This jutsu causes the ground and everything on it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Depending on how much chakra is used, the user is able to partially burry those trapped in the sink hole or even pull them completely under ground.
Name:Doton – Tsuchi Same no Jutsu ( Earth Shark Technique ) Element:Earth Type: Ninjustu Rank: C,B Jutsu Prerequisites: none Handseals Description:The user completes the order of hand seals and once he or she is finished, they will slam one hand into the ground. If the user has achieved A rank, he will immediately remove the hand, having already planted a seed that will grow into five earthen sharks that may explode out from the ground at the user’s leisure and attempt to take a chunk out of the target ( if not the entire body ). The sharks aren’t aware of their surroundings above ground, and when it comes to that, they rely on the user’s view to direct their efforts. Aside from that, the sharks are capable of hunting targets underground of their own volition. the sharks can move 30 feet around the user also being able to jump 25 feet in the air.
- Genjustu TECHNIQUES:
Name:Nehan Shoja no Jutsu (Temple of Nirvana Technique) Element:none Type: Genjustu Rank: A Jutsu Prerequisites: none Handseals: Description:Large like feathers appear as the vision of those all around. The feathers is used as a distraction in which the technique comes forth to help the opponent feel relaxed and come under the feel of sleepy and the need of sleep. As this occurs the opponent then falls into a deep sleep and is unable to be wakening up unless the GenJutsu wears out or the opponent dispels the technique for another opponent in order to wake them up. If the user is a GenJutsu Non Specialist the user is capable of using this technique in a fifty-meter radius. If the user is a GenJutsu Specialist they are capable of using this technique within a seventy-five meter radius. If the user is a GenJutsu Master they are capable of using this technique within a one hundred meter radius.
- Anbu TECHNIQUES:
Name:Atama Kusari No Jutsu (Chained Mind Technique) Element:none Type: Genjustu Rank: C Jutsu Prerequisites: Handseals Description:As the opponent looks at the user, the user begins a series of handseals in which is used to distract the opponent. As the opponent keeps their eyes along the very handseals they begin to grow drowsy, they go into a figment of incapable of movement. As this occurs to get out, it becomes incapable of getting out unless the opponent, or the user is hit in a distracting fashion. What occurs is that the user pushes their chakra outwards messing with the chakra system of the opponent's body. The handseals is what keeps the opponent in the hypnosis like state, as they are incapable of moving as long as the user continues to move their hands in the handseals fashion. When the opponent is in the hypnosis state, the eyes stay glued towards the user's hands, which allows the user to move, or to make the opponent move by moving himself. If the user moves left, the opponent moves left, if the user moves forward, the opponent moves backwards. What occurs is that the opponent becomes somewhat of a mirror in steps towards the User's actions. Sharingan version of Kai is able to dispell this. Kai can if they manage to actually move.
Name: Ketsueki Ashigatsuku no Jutsu Element: None Type: Ninjustu Rank: A Jutsu Prerequisites: Handseals Description:An advanced tracking technique, this allows an ANBU (who must smear the blood of his prey on his palm) to follow the person he is tracking regardless of distance and any attempts to throw off the trail that the persued may take. The ANBU cannot gauge the distance between himself and the prey, but by stopping, concentrating, and holding out the hand bearing the opponent's blood, he can always determine the correct direction of his quarry. This effect lasts for a full day, allowing for a determined search effort. The blood used in this technique must not have been shed more than twenty-four hours prior to the use of the technique.
Name: Voice Capturing Element: none Type: Genjustu Rank: C Jutsu Prerequisites: Handseals Description:A technique which allows one to let someone else lose the ability to speak, scream or make any noise at all. Once effected one of the same rank cannot speak for 2 rounds. For every rank the target is lower than the caster it takes one extra turn for the jutsu to wear of. For every turn the target is above the users rank it takes one turn less to wear of. Kai can dispel it.
Name: Onkyou Hitoku no Jutsu Element: none Type: Genjustu Rank: C Jutsu Prerequisites: Handseals Description:A basic stealth technique taught to anbu, this genjutsu causes the immediate area around the user (1 meter) to change, concealing his actions at least as far as audio is concerned. The sounds are masked with whatever would be appropriate for the area. In a tree, for example, this might change the slight footfalls of the ANBU into the sound of a gentle wind; in the grass, an ANBU's movements may be heard as the slight call of insects. When combined with Hitoku no Jutsu, a basic camoflauge effect is obtained, but the hiding effects of the Hitoku no Jutsu are decreased, as it is harder to remain inconspicuous while moving, at least at this level. Depending on the person's GenJutsu is dependent on how well the jutsu can be used.
Name: Hitoku no Jutsu Element: none Type: Genjustu Rank: D Jutsu Prerequisites: Handseals Description:A basic ANBU genjutsu, this causes the user and the area immediately around the user (within one meter) to change in ways that would better aid the user in hiding. For example, in a darkened area the shadows will seem to converge on and around the ANBU, further hiding him from sight. In a forested area, the technique would discolour the user to better blend him in with the surroundings, as well as altering the plants in the area to better shield him. Note that all of these effects are purely illusionary; the shadows in the first example, the discolouration and the plant alteration of the second example. The jutsu works primarily because it is subtle, taking little chakra and having a small localized effect, even those who could pierce the illusion rarely give it enough notice to do so. Depending on the level of the Character's GenJutsu depends on how strong the Jutsu.
Name: Body Disposal Element: Mokuton Type: Ninjutsu Rank: B Jutsu Prerequisites: Handseals Description:Creates a Wood dome in a 2 meter radius around the target, raising up to 50 centimeter. Everything in that circle is completely gone up in smoke, not even leaving ashes on the ground.
Name: Shinkei Zoufuku no Jutsu Element: none Type: Ninjutsu Rank: B Jutsu Prerequisites: Handseals: Rabbit; Snake; Tiger; Ox Description:An advanced torture technique of the ANBU. This causes the sensitivity of the target's nerves to increase tenfold, such that the slight prick of a needle is felt like the stabbing of a knife. Used to physically break captives, the effect lasts for one hour and may be used consecutively. Skilled Wolves have learned through previous training how to keep their captive conscious, so the target remains awake and very much in pain. Given enough time, this technique can break the will of most shinobi. This technique can also be used in combat; the Anbu must touch his opponent, and the effect lasts only for 3 posts. The effect, however, is the same.
historical information ___________________________________________ Ezio was born in Sora on June 24, as the second son of Tobi and Vontrese. He appeared to be stillborn, but, after some words of encouragement from his father, he began to cry, leading his father to call him "a fighter." Until the age of 12, Senju lived a life of luxury amidst the members of the village's noble class. As a youth, Ezio was carefree running around the village his parents kept him from ninja life best they could all until both off his Parents died on a mission on his 12 birthday causing Ezio to become a orphan. but not long after he was adopted without hesitation by a man named Shou Senju. Now in a home with two sons Ezio quickly got used to his life and new family complete with his mother Ayane Senju and his new older brother Kazuya. As Ezio got to his new home he was rather uncomfortable at first to come from noble class to now this, seeing his older brother going to the Ninja academy Ezio was brought into a new life eager to catch up. That same year both Ezio and his new Brother became Genin, but the young boy Ezio shown a great skill and a week later was promoted to Chuunin with a smile on his face he went to tell his family about the news. Not long after when Ezio was 13 his Brother left to go on travels trying to gain more skills in his art leaving Ezio alone at home with his mother and father for awhile. But soon after his mother grew sick and days later she died from a unknown sickness. Ezio stricken with grief from losing a second Mother did not know what to do for a while and then followed close after his father died during a mission leaving Ezio alone once again with his brother away. In this time Ezio was mainly focused on training, The arrogance that came with his skills growing at a unusual level left a nasty after taste in the mouths of others that they came to dislike him. He found enjoyment in winning and in the extreme jealousy that had befallen others. This side off Ezio was unknown to others even to Ezio himself...but when they noticed the Skill part of him mixed in with his arrogance, they knew they had created a weapon so to say and that it could get him very far in life. In his beginning Chuunin days still young but with no family or friends Ezio was always away taking the missions other village shinobi would not dare to, around this time Ezio was well known throughout his village and the world as “Kid” his name spread quickly simply because off his great skill in his clan ninjustu despite his age being so young. In his final month as a chunnin, Ezio, his squad team, and fellow Ninja from Sora fought with a well-known ninja in the bingo book and his army of missing ninja numbered in the 100’s. Just before the fight, Ezio received a gash down across his lip – caused by a fight he had with another village’s squad leader which name escaped him, throwing a Kunai after beating Ezio– which would scar, and remain for the rest of his life. During the brawl with the missing ninja, Ezio pummeled and permanently killed several members of the opposing Squad and hundreds of bandits, but the squad leader managed to flee the scene before Ezio could do anything to him for beating him. After looting several people left unconscious by the fight, the Squad ran by Mujin ran across the rooftops to find him some medical help for his injuries he had been careless and suffered not only the gash to his lip but many Broken bones even though he was fixed up nice Ezio was never the same. The battle between the two squad leaders was lost by Ezio but due to his quick thinking and tactical skills he managed to capture the bounty target alive after hours off fighting and bloodshed he was happy to say the least. With the young boy finishing the mission the world really opened up in his eye’s he put the man’s face who had beat him in his mind mainly it was because this was the first time Ezio had lost in a one on one fight it was mind wreaking to the young boy. He began training harder then ever and soon after coming up on his 20th birthday ezio was promoted to Jonin and the same day he took and passed his anbu exams. Eager to hide his life away in countless fights pitting his life against missing ninja. Ezio became one off the best anbu the village had to offer, his training regime and work effort earned him the spot of anbu captain of the village after only a few short years as anbu. This is where the rp begins miscellaneous information ___________________________________________ Face Claim: SERIES NAME - Aizen as Ezio Senju Other Characters: Password: ADMIN CHECKED Extras:
Last edited by Ezio Senju on Mon Jul 22, 2013 10:52 pm; edited 4 times in total | |
| | | Sōichirō Xsalice
Posts : 92 Age : 30 Village : Donzokogakure no Sato Rank : Genin
Ninja Info Jutsu Tokens: (1/1)
| Subject: Re: Ezio Senju(Head anbu) Mon Jul 22, 2013 9:11 pm | |
| • You have two strengths which need to be counterbalanced by two weaknesses. • Please give a percentage to which your character's surplus of chakra is composed of. • - Ezio Senju wrote:
- also due to his past if someone close to him dies he goes into a uncontrollable rage for 10 post killing anyone not from his village on sight.
This is more of a strength, please add it as a strength if you wish to have it. If that does happen then you will need a weakness to counterbalance it. • Your character has 2 S-ranked jutsu, for an A-ranked character only 1 S-ranked Jutsu is allowed. Please remove one. | |
| | | Hirano Arumi Moderator
Posts : 543
Ninja Info Jutsu Tokens: (0/1)
| Subject: Re: Ezio Senju(Head anbu) Mon Jul 22, 2013 9:33 pm | |
| - Need at least as many weaknesses as you have strengths.
- Stat strengths, like your endurance and chakra pool, need numbers to go with them. Up to 30%.
- Need rules password.
- You need a genjutsu spec to use it, especially for A-ranked genjutsu.
- Image is broken.
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| | | Hirano Arumi Moderator
Posts : 543
Ninja Info Jutsu Tokens: (0/1)
| Subject: Re: Ezio Senju(Head anbu) Mon Jul 22, 2013 10:39 pm | |
| The strengths and weaknesses need to balance out. Stat percentages should equal each other, and "not having certain specs" doesn't even count as a weakness. | |
| | | Ezio Senju
Posts : 27
Ninja Info Jutsu Tokens: (2/8)
| Subject: Re: Ezio Senju(Head anbu) Mon Jul 22, 2013 10:54 pm | |
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| | | Hirano Arumi Moderator
Posts : 543
Ninja Info Jutsu Tokens: (0/1)
| Subject: Re: Ezio Senju(Head anbu) Mon Jul 22, 2013 10:57 pm | |
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| | | Yuuki Terumi
Posts : 37 Village : Ex Kemurigakure Rank : S
Ninja Info Jutsu Tokens: (3/8)
| Subject: Re: Ezio Senju(Head anbu) Tue Jul 23, 2013 12:24 am | |
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