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| Uchiha Zaku | |
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Amaterasu Queen of the site
Posts : 785 Age : 33
Ninja Info Jutsu Tokens: (2/8)
| Subject: Uchiha Zaku Sat May 04, 2013 7:09 pm | |
| ❊ Uchiha Zaku❊
"Run for your life." Personal Information NICKNAME(S): Onibi [lit. Demon's Fire] Named after his monstrous displays of Katon and simultaneous indifference to his own state of being. Akaryū [lit. Crimson Dragon] A title earned after a landscape-changing battle with an old rival, the Red Tiger, during the retrieval of the Banshousen. AGE: 42 GENDER: Male BLOOD TYPE: O- VILLAGE: Donzokogakure no SatoVILLAGE RANK: Former Kage SKILL RANK: SS EXTRAS: None Appearance Information HEIGHT: 7'10 WEIGHT: 315 Pounds HAIR COLOR: Blonde/White EYE COLOR: Yellow MEASUREMENTS: N/A LOOKS IMAGE: - Spoiler:
LOOKS DESCRIPTION: PHYSICAL | Over his lifetime, Zaku's body has been barred upon by every imaginable kind of affliction, from fire to freezing cold temperatures to acid to blades. Across his skin are several small scars from these damages, acting as tokens of memorable events in the man's life.His skin is of a dark chocolaty tone, as many would expect of a Donzokogakure shinobi. Those who have felt him compare its texture to that of smooth leather, as his entire body is something like that of a callous. Everything about Zaku is simply gargantuan. His hands are large enough to easily envelope a large portion of a person's skull, let alone completely wrap itself around another's neck. Zaku's body ripples from his adornment of heavily packed muscles, the man seemingly being without a single ounce of fat on his person. Even when not flexed, the man's muscles are considered to be as hard as steel, but still rather firm as flesh should be. The man is clearly not ashamed of his body, as seen with his typical style of clothing he tends to wear. His blindingly bright yellow hair falls past his dark shoulders in a messy assortment of spines, while to long strips of bangs are allowed to fall down his chest as far as his pecs. His hair is considerably course, despite how many times or how vigorously he may wash it. It seems rather impossible to manage, no to mention cut, as the state it always seems to be in is natural. His beastly yellow eyes seem to pierce even steel itself, granting the man an intimidating presence for those who look upon them. His massive frame and powerful body don't help alleviate the tension bore by those who fear the man, no doubt. ATTIRE | Due to his great size, there is often a limit to what the man is able to wear. Tailors simply don't fashion their wears to be worn by giants, it seems, meaning the man typically special orders his clothes. He has taken a liking to large open shirts of the red variety, his most common wear being a short sleeved jacket with massive golden cuffs that fall just above the elbow, and an equally gold trim lining its hem. It possesses a high rising colar, to which the man generally keeps up. As for lower body, Zaku casually wears a pair of black, ankle-length trousers as accustomed to most Donzokogakure shinobi, as well as black shinobi sandals. However, when not on a mission, he can be seen wearing beige slacks or blue jeans and black loafers. While they generally clash with his jacket, them an doesn't seem to give any notice. Across Zaku's forehead is a red headband, upon what used to be a hitai-ate. Being the Raikage and a symbol of the village himself, Zaku generally doesn't wear the cloud's marking upon himself anymore. On his right hip lies his shinobi pouch, which is quite easy for the man to access at any given time. Tattooed upon his ventral wrists are tiny seals for the use of Raiko Kenka. Personality Information PERSONALITY INFORMATION: Zaku is a loud man. He feels the need to make sure that every word he uses is heard by everything within a one-hundred foot radius. Maybe it is due to his large size, and therefore large diaphragm, but it remains quite the chore that the man's voice is kept low. On severe, life-threatening missions, it's not too often that he chooses to not speak at all. When around people, Zaku's energy tends to make him come off overenthusiastic. A flaw, no doubt, but this is quite the opposite around the children of the village. Such an energetic man-child will happily play with and help train the students of the Academy, as he was once a teacher. This energetic trait is more often than not useful in combat, as it gives him a relentless style of pursuing an opponent. LIKES: ✔ Dango ✔ Woman ✔ Sparring ✔ Heat ✔ Respect DISLIKES:✖ Sour Things ✖ Fruit ✖ Long Missions ✖ Cold ✖ Aging CATCH PHRASE(S): "Like you can stand against me" ""Outnumbered? Hah! It just means I'll have more fun."" NINDO: Worthless being are not even worth my presence Equipment Information Pouch Kunai [10x] Shuriken [25x] Exploding Tag [30x] Flash Bomb [3x] Soldier Pill [5x] Exploding Kunai [10x] Kunai with Ten Exploding Tags beneath handle wrapping Seals in wrists with *100 Zantokan in them 50 in each weapon explained below Name: Gunbai Uchiwa [Army Arrangement Fan] Looks: Length: Chain length 10 Ft, Fan length the size of the average man- 6ft Weight: 3kg Description: The Gunbai (Uchiwa) is a large non-folding fan composed of chakra enhanced wood. Unlike regular fans which fold out from a single point, the Gunbai is a single flat fan with an exaggerated hourglass shape. Its base colour is a pale orange and it has a black metal wrapping around its edges to help give it form and durability. It has two sets of three tomoe near each other like two pair of Sharingan. Down the center of the fan is a long white steel pole. The end of the pole has about 8 inches of its length wrapped with white bandages and on the very end there is the beginning of a chain linked to the pole itself. The chain is approximately 10 ft long and is made of a very durable metal. The chain attaches to a clip which can attach to any part of Isao's clothing or to another one of her weapons. Origin: This fan is have been the legendary madara uchiha fan that he had used during the last majjor shinobi world war some couple of hundred years ago it was disicovered by Zaku during the checking of th famous war grounds through digging and other means in an excavtion and it was discovered in the hand for a rotten down skelton's hands no one know if this was indeed the madara uchiha of legend but the fan wa surely his. Type: Battle Fan Abilities The Gunbai doesn't have many abilities but has been well known throughout history for its immense durability. The weapon's origins have been lost throughout time however the tales of its power spread back over life times, giving homage to its ability of immense durability. It is capable of withstanding many attacks over long periods of time, even powerful techniques like the Rasengan, chidori and other type attacks its even been known to block powerful kicks and punchs. Its ungodly endurance can even serve as a means for attacking, as it can strike down many foes within range with a single swipe without showing any signs of wear. The Gunbai can also act as a giant fan and produce powerful gusts of wind without the requirement of wind natured chakra these winds are just as powerful to blow away projectiles, people and even mist and other type of cover like smoke. NAME: Zantokan [lit Fortress Destroyer] TYPE: Swords APPEARANCE: Zantokan is actually the name of Zaku's massive collection of various blades, which numbers in the thousands. Though each has their slight variation in appearance, they are each generally three meters long, and half a meter in width. Each is made of a strong titanium allow, weighing up to a ton on average. Their shapes are generally uncharacteristic to a balanced sword's, more so formed to act as large projectiles. RANK: A SPECIAL ABILITY: There is nothing chakra-related that makes these weapons special, outside of being able to be summoned with a negligible amount of chakra through Raikou Kenka. They are simply large, heavy blades that are rather tough to break. However, their unique shape makes them excellent projectiles for the monstrous man. He has been seen to throw each one with rather profound accuracy, the speed coupled with the incredible momentum behind these flying blades allowing them to pass through entire buildings before slowing. Their title stems from a time when simply throwing these swords was enough to down an entire fortress. ORIGIN: N/A NAME: Gama & Benten [Gods of Longevity and Flow] TYPE: Offensive - Defensive APPEARANCE: These twin segmented vambraces, forged by Zaku himself, bear semblance to the ones worn by the Fourth Raikage during the era of legend. However, given the current massive size, the dimensions of these metal guards is at least twice as large as those that they are based upon. In length, they are roughly half a meter, with a thirty centimeter diameter. Though gold in color, their original composition was a deep black color due to the specialized alloy used in their development. Alone, each vambrace weighs almost three tons, making for excellent training weights for the extreme. RANK: S SPECIAL ABILITY: The metal that makes up these guards were compressed by the invulnerable Zaku himself, creating a hardness that mimics that of his own body. Aside from this, its added weight generates a great deal more momentum behind even the simplest of his attacks, allowing his strikes to move through stone and flesh with negligible effort. The grand jewel ability of these vambraces is the strange alloy acquired from his time spent with an ally of his, Darashiganai. This special material is often made into training staves for those wishing to train sages, though this particular alloy is capable of interacting with physical energy rather than natural energy. With these, Zaku is capable of attacking physical energy itself. Though the power stems from the vambraces, the power is capable of being transfered alongside of the force of his arm-related attacked. In other words, his elbows and fists may also possess these weapons' energy-affecting power. This also means the magnitude of one's attack amplifies the amount of physical energy affected. However, what the effects are depends on whether he is attacking animals, shinobi, or other living things, or if the target is chakra itself. Being that physical energy resides within the cells of living things, a strike from these weapons can simply knock a sizable percent of that energy from the bodies of those struck. Against an average level Chunin of meager physical condition or stamina, even a firm, harmless jab to the torso can lead to them passing out from lack of energy. When used alongside of one of the incredibly powerful earth-shattering strikes, even those with notable constitution and stamina will find their bodies struggling to move if they are not simply broken and battered by the attack. When his attacks are placed against chakra, even the kind that normally goes unaffected by physical strikes, the special ability of these vambraces can distort the balance of the twin energies that make up chakra. In short, these can even cause ninjutsu to crumble or disperse. Whether it is applied to a seal, a barrier, or simply an elemental ninjutsu, a powerful enough attack can break them down into nothingness. However, Zaku's ability to do so relies on how powerful his strikes are compared to the power placed behind the target jutsu; what he does must be as strong or stronger than his target in terms of rank or power in order to effectively diffuse the makeup of the chakra. What makes the use of these vambraces so legendary is the ability to rend at the chakra of Bijuu themselves. Despite their tangible menacing energy, their chakra is still just composed of the two essential energies to make up normal chakra. Thus, with these vambraces, even Bijuu's chakra can be imbalanced. However, given the sheer density and mass of the chakra associated with the cloaks these beasts offer their hosts, these vambraces cannot fully disassemble the cloaks in entirety. However, given that the tools can tangibly interact with physical energy, Zaku possesses a mean of simply ripping the cloaks off of uncontrolled Jinchuriki. The chakra-dispersing ability of the vambraces can make the affected cloak weak enough for the moment of the attack in order Zaku to simply strike and rend up to five tails from their body, the energy simply disassembling on its own without its direct contact with its host. This makes for an excellent set of tools to be used when teaching young hosts to control their beasts. Seeing as the magnitude of the physical energy disrupting ability is relevant to the amount of force he puts behind his strikes, simply coming in contact with the vambraces will do nothing to one's physical energy. They must be in motion in order to be effective, or at least have force applied from within them. ORIGIN: N/A Clan Information CLAN NAME: Uchiha BLOODLINE NAME: Sharingan BLOODLINE ABILITY: The sharingan is a special eye ability that is only apparent in the Uchiha clan. It is an advanced characteristic in the pupil of the person's eyes. The sharingan has four stages. Each stage is classified by the number of semi-colons, or tomoe, it has. The first stage has one, the second two, and the third three. The fourth stage is the exception. The fourth stage is known as the Mangekyō Sharingan. It's appearance varies from person to person. It no longer has tomoe anymore, instead it is a single shape, specific to the user. The sharingan itself gives no boosts to the users strength, speed, or intelligence. Instead it gives him perception. The ability to see the things most people miss. This perception is the difference between life and death. It is also tasking on the mind, being able to see what may strike you down, but being able to do so is and entirely different story. CLAN LOCATION: Scattered CLAN HISTORY: N/A CLAN REQUIREMENTS: N/A CLAN MEMBERS: Unkown CLAN JUTSU:Listed below[/b] Eternal Mangekyō Sharingan- Spoiler:
This is Zaku's Eternal Mangekyō Sharingan that he has managed to get in her life after killing his dear father almost 8 years ago, he killed him in cold blood as at the time both of them were starting to go blind due to using there eyes all the time and they decided as brother and sister they would fight it out to the death for the others eyes in doing so Zaku was the winner of the contest resulting in Zaku gaining the Eternal Mangekyō Sharingan after a transplant by another medical nin who helped him to do this. Note Zaku Cannot control bijuu with his EMS. Zaku's EMS also because of having it so long has enable her to see through certain jutsu like mist, and other chakra creations like mist people normally a sharingan user all they can see is chakra but because of having her eyes so long she has trained her eyes so they can filiter the different chakra's so Zaku now can see through a hidden mist like it wasn't there or other chakra creations like this. Combat Information JUTSU SPECIALTIES:[list] Main: Ninjutsu Sub: Taijutsu and Fuuinjutsu ELEMENTAL AFFINITY(S): Main: Fire Sub: Water and Earth
SPECIAL CHARACTERISTICS:SAIKYŌ NO TATE 最強の盾 [lit. Strongest Shield] Throughout Zaku's life, the man has owned a trait that distinguished himself from the other shinobi. After his childhood time spent on the Island Turtle, Zaku has developed a high physical durability. His years of combat and further training have only worked to increase how tough his body is. Those who have witnessed this feat that surpasses human nature have often called it the Strongest Shield. Through the man's understanding of his own durability, Zaku has managed to surpass the capabilities of the ancient Raikage. His skin, muscles, and bones are harder than diamond, while his nerves, blood, and organs are said to be steel; his body is an B-Rank Defense by itself. Those that wish to damage him must prepare the most concentrated of piercing and cutting attacks imaginable, as anything else would fail to leave any lasting damage. Chakra-enhanced blades simply ricochet off of his flesh, if they don't break with a forceful enough swing. An entire ten story building collapsing on the man would fail to hinder him, as would several hundred exploding tags stuck to his body. Even the man's hairs are considered to be as strong as steel wire, becoming just as durable as his body when hardened with chakra. Because of this robust defense, Zaku often charges head first into battle, indifferent to his own life as he fights entire armies. IRORITETSU 鑪鉄 [lit. Iron Hearth] When the body heals minor wounds within itself, the afflicted areas are permanently reinforced, though the amount is very granular. As Zaku's body is capable of taking massive amounts of damage and still keep him standing, the amount of reinforcement that is generated from healed wounds is highly increased. Through a method of directly exposing his body to flames for several hours at a time, in which the heat would gradually work its way within the man and cause damage to multiple parts of his body and allowing the wounds to heal, Zaku has created a way to increase his own physical durability several times higher than it used to be.. Unlike before, however, this training method worked to increase the durability of something thought impossible for Taijutsu specialists to do; their internal organs. As of now, the once soft parts of Zaku's body are now hard as steel. Internal attacks, such as electricity and poisons, aimed towards Zaku are now greatly hindered. Lethal attacks such as these will only deal under moderate damage, requiring quite a bit of successive use in order to fully affect the man. Electric attacks that do not focus in stunning will fail to do so in the man, and his organs can withstand the damages caused by toxins to an impossible degree. Seeing as such an increased rate of results requires one to expose his or herself to a lethal amount of heat, this training would only work with Zaku, its creator. Bijuu Chakra levels FLAWS/WEAKNESSES: Zaku is 30 percent less smart than shinobi of his rank. Zaku;s speed is 30 percent less and Zaku does not sleep as others do meaning he is more suspect able to getting caught of guard. Jutsu Information - Academy Jutsu:
Name: Kawarimi no Jutsu -- Body Replacement Technique Rank: E Requirements: N/A Type:Ninjutsu Description: A technique that allows the user to quickly switch places with another nearby object.
Name: Bunshin no Jutsu -- Clone Technique Rank: E Requirements: N/A Type:Ninjutsu Description: A technique that creates intangible clones of the user. Because they are not real at all, they will dissipate if they come into contact with almost anything. They also cannot interact with their environment, easily giving away what they really are.
Name: Nawanuke no Jutsu -- Rope Escape Technique Rank: E Requirements: N/A Type:Ninjutsu Description: The basic art of freeing oneself from rope bonds.
Name: Henge no Jutsu -- Transformation Technique Rank: E Requirements: N/A Type:Ninjutsu Description: A technique that allows the user to alter their appearance. Though they may appear differently, they do not take on any of the physical characteristics of whatever they transform into.
Name: Kinobori no Waza -- Act of Tree Climbing Rank: D Requirements: N/A Type:Ninjutsu Description: A technique derived from a training exercise that allows the user to walk on walls by focusing enough chakra through their feet to cause them to 'stick' to the surfaces.
Name: Suimen Hokou no Waza -- Act of Water Surface Walking Rank: D Requirements: N/A Type:Ninjutsu Description: A technique derived from a training exercise that allows the user to walk on the surface of water by focusing an even amount of chakra through the soles of their feet.
Name: Shunshin no Jutsu -- Body Flicker Technique Rank: D Requirements: N/A Type:Ninjutsu Description: A high-speed movement that allows the user to move short distances at nearly untraceable speeds, accomplished by using chakra to boost the user's reflexes.
Name: Kai - Release Rank: D+ Type: Ninjutsu Element: N/A Description: Kai is a Ninjutsu technique which allows the ninja to avoid the effects of a Genjutsu illusion. After forming the needed handseals, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the ninja touches the one affected to end the affect of the spell.
Will do rest below. History Information HISTORYZaku is the leader of the uchiha clan well the self proclaimed master or king as you would call it as he has achieved the highest level of it the EMS through years of long hard practise and dedication. Zaku was born in Donzo many years ago under a full moon in the month of January. He was born with a father who was an uchiha and his mother died as she gave birth to Zaku. Zaku had no other family except his father who did not care about him at all as he was left with the village orphanage after his mothers death and his father wondered away into the darkness never to been heard from again till later on in Zaku's life. Zaku was raised by the orphange well he learned to do basic reading and writing, also this was the time he meet with Kyuuzou, the both of them was the biggest children in the orphanage. When Zaku was 5 the village Kage came to the village orphanage to pay it a visit but this turned out to be a good day for Zaku and Kyuuzou as they were both adopted by the village Kage to be his sons and from that day forth Kyuuzou and Zaku was brothers not by blood but by bond. Zaku growing up was like all shinobi as there new father the kage placed the both of them in the academy, been still so young the both of them they were always the strongest of all the children that was in academy. Years quickly passed Zaku by as he was genin, then chuuin. During that time his abilities had started to develop and his sharingan became a reality. Duringthe chuunin exam Zaku had to face his brother Kyuuzou, the both of them fought as it ended in a draw meaning both were promoted by there father the kage as there was no clear winner. More time passed Zaku by as he trained every day of his life harder and harder. Somedays he could not even walk as he had trained and pushed his body too far and could not even stand. One thing that worried his brother Kyuuzou is that Zaku always wanted more and always wanted to be the best that was the problems him and Kyuuzou had the one reason that separated the two Kyuuzou was lazy but still very talented while Zaku fought the hard way to achieve what he wanted for himself as it was the only way. When Zaku and Kyuuzou father the kage was about to die on his death bed, a lot in the vlllage was expecting Zaku to be choosen to be the next kage as it was clear he was the better of the two at the time but it was not to be as Kyuuzou was chosen this caused him and Kyuuzou to fight for the position resulting in Kyuuzou winning and taking control, enraged by his defeat Zaku caused the death of a few people he was captured by Kyuuzou once more, but instead of been put to death he was exiled because he was Kyuuzou brother that was the only reason and pormised father to look after him so instead of death exile was given and Zaku was never to return. Zaku was now exiled as he found refuge in an old destroyed village as he made it his new home, for years after this he trained harder and harder and vowed one day to return to donzo and claim what is his and take his revenge on the world with his great new powers. Miscellaneous Information RP SAMPLE Rped as Toyatomo Haru before he was kage level so not needed. OTHER DETAILS:FACE CLAIM NEGIMA - JACK RAKAN as UCHIHA ZAKUROLE PLAYER'S NAME Amy PASSWORD Admin checked
Last edited by Zaku on Sun May 05, 2013 2:45 am; edited 2 times in total | |
| | | Amaterasu Queen of the site
Posts : 785 Age : 33
Ninja Info Jutsu Tokens: (2/8)
| Subject: Re: Uchiha Zaku Sun May 05, 2013 1:21 am | |
| Name: Jishin: Kurogane no Oui [Mercy: The Iron Throne] Looks: - Spoiler:
Length: 6ft tall Weight: 400 kg Descritpion: A monstrous creation, The Iron Throne was created solely from the blades of all the ninja the King has beaten. Swordsmen, Samurai and Shinobi alike have lost their lives and had their swords at to this collection of death. Forged by chakra into a single chair, the throne itself is just one large sheath, holding hundreds of katana, broadswords and daggers for the woman's uses. Despite the look of it, the throne can be function as an actual chair as well. This chair is summoned through the tattoo on Zaku's arm what is shared with his summons. - Spoiler:
Origin: Zaku had this chair over the years of being alive by using the weapons of ninja he has killed. Type: Throne. Abilities First and foremost, The Iron Throne holds nearly two hundred swords and daggers upon it, making it an enormous sheath if anything, giving its owner numerous weapons to use within battle if he so chooses to summon it. The thone as a special seal on it that allowed the swords to keep been replaced on the thrown when they are used so it does run out as such. Secondly, the Iron Throne carries with it a simple supplementary fuinjutsu that recognizes its owner by blood. Not only does this seal allow its master to sit upon it without harm, but it will refuse to allow anyone else to do so and will attempt to stab the perpetrator with its many blades as they attempt to sit on it. Lastly, each blade, although rudimentary and of the most basic quality, have been coated with a layer of steel that is highly receptive to chakra and are capable of allowing for the application of elemental chakra to the blades. Despite this fact, they are not chakra reinforced and therefore have a fairly low amount of tolerance when it comes to breaking. Name: Kurogane no Oui: Tekkoujo [Iron Throne: Ironworks] Element: --- Type: Ninjutsu Rank: A Description: This jutsu first requires its user to summon the Iron Throne. A single tiger handseal is then performed which activates the fuinjutsu upon the chair of metal death. Once that occurs, the many blades that up the Iron Throne quickly dislodge themselves from that singular form and back into a plethora of swords and daggers which begin to hover in the air behind the user in a manner similar to the Manipulating Attack Blades Technique. With another handseal, the swords then propel themselves forward in hailstorm of iron and steel, creating a barrage of almost two hundred blades before disappearing in a puff of smoke. Name: Kurogane no Oui: Mugenken Sagyouba [Iron Throne: Unlimited Blade Works] Element: Fire Type: Ninjutsu Rank: S Description: An advanced version of Iron Throne: Ironworks, this jutsu is nothing more than an application of fire chakra to the previous technique. After invoking a few handseals, the user channels their fire chakra into the entirety of the Iron Throne. This causes each sword to be filled with fire chakra, gleaming in all of its might with this destructive energy. By focusing their chakra, the user is capable of dislodging every sword that makes up the Iron Throne and then freely manipulating each sword by creating threads of fire energy originating from the user's body to each one. The user could either hurl these swords at the enemy in a wide barrage, manipulating their path or simply use them as an army of swords for a less conventional methods. Although highly useful, it is a highly taxing jutsu and requires great focus. | |
| | | Amaterasu Queen of the site
Posts : 785 Age : 33
Ninja Info Jutsu Tokens: (2/8)
| Subject: Re: Uchiha Zaku Sun May 05, 2013 1:25 am | |
| Jutsu Information:OSHIRO NO JUTSU" King Castle Techniques" - Spoiler:
Name: Doton: Kaisaku Bakuhatsu [Earth Release: Digging Explosives] Canon/Custom Custom Element: Doton [earth]Type: Ninjutsu Rank: C Description:[This allows the user to simultaneously infuse their earth based techniques with one or several exploding tags discretely. Once the earth based technique is defeated, released or destroyed, the exploding note goes off, sending burning rubble in all directions. Name: Doton: Fuhyō [Earth Release: Pawn] Canon/Custom Custom Element: Doton [earth]Type: Ninjutsu Rank: C Description:After performing the necessary hand seals, the user can summon a number of earthly based soldiers as they desire, however no more than twenty at a time. These soldiers stand no bigger than 2ft tall. Their feet are morphed into the ground; each move moves by basically sliding across the floor. Due to their small size and low weight, they can slide expeditiously across the floor as fast as any ninja could throw a small projectile. However, they are also weak and can break apart by being hit with a single punch, or a couple of small projectile weapons. The user can hide up to three explosive tags inside them so that when they hit, they will explode. Name: Doton: Kyōsha [Earth Release: Lance] Canon/Custom Custom Element: Doton [earth]Type: Ninjutsu Rank: C Description:After performing the necessary hand seals, the user can summon up to two earthly based samurai, They are roughly 5ft tall and their feet are morphed into the ground. Each one moves by sliding across the floor. Each one of the Lances are as fast as a kunai and each one carries a lance (ones used for jousting, approx 10ft long), however they can only slide across the floor quickly in straight lines. When they wish to turn, they will slowly turn on the spot until they are facing their intended target before they rush again. Each one is fairly sturdy. They will not break except from a strong physical strike enough to break a boulder. They can survive most liquid based attacks or heat based attacks that won't crush a boulder with incredible force or won't burn anything above 1500 *C. Like any earth based technique, lightning will cause it to crumble easily. Name: Doton: Keima [Earth Release: Knight] Canon/Custom Custom Element: Doton [earth]Type: Ninjutsu Rank: C Description:After performing the necessary hand seals, the user can summon up to two earthly based horses, They are roughly 5ft tall and 7ft long. Unlike their previous incarnations, their feet are not morphed into the ground. Their legs are made in a way that prevents them from running, however they can jump incredibly high (approx. 500ft). Once they do this, they will curl up into a boulder and drop down at incredible speeds to land on the opponent. Each one is incredibly sturdy and can survive being dropped from 500ft without breaking or cracking and can withstand an equal amount of force. However if they are knocked over they will be unable to get back up without aid. Like any earth based technique, lightning will cause it to crumble easily. Name: Doton: Ginshō [Earth Release: Silver] Canon/Custom Custom Element: Doton [earth]Type: Ninjutsu Rank: B Description:After performing the necessary hand seals, the user can summon up to two earthly based ogres, They are roughly 10ft tall and wear a horned helmet. Unlike their previous incarnations, their feet are not morphed into the ground. They move by sliding into the ground and then leaping above the ground to attack their opponent before dropping back into the ground (like how dolphins hop up and forward and back into the water). They attack with either their arms or whole bodies. They are very sturdy and can survive having 1 ton of weight put onto them, but they are slow moving and so cannot cross much distance quickly. Like any earth based technique, lightning will cause it to crumble easily. Name: Doton: Kinshō [Earth Release: Gold] Canon/Custom Custom Element: Doton [earth]Type: Ninjutsu Rank: B Description:After performing the necessary hand seals, the user can summon up to two earthly based ogres, They are roughly 10ft tall and wear a feathered helmet. Unlike their previous incarnations, their feet are not morphed into the ground. They move by sliding into the ground and then leaping above the ground to attack their opponent before dropping back into the ground (like how dolphins hop up and forward and back into the water). They attack using hardened earth axes. They are fragile and can break with a strong enough punch capable of punching through a wall of concreate. However they are fast and can move as fast as a running horse. Like any earth based technique, lightning will cause it to crumble easily. Name: Doton: Kakugyō [Earth Bishop] Canon/Custom Custom Element: Doton [earth]Type: Ninjutsu Rank: A Description:After performing the necessary hand seals, the user will summon one earthly based knight (like knight armour). The Bishop stands at about 4ft and carries two hardened earth swords. The Bishop is the fastest of all normal pieces and can bounce around the field as fast as any small projectile can be thrown. Their attacks and reflexes are just as fast, making them a deadly weapon. However they are fragile and can be broken with a punch capable of punching through concrete. Like any earth based technique, lightning will cause it to crumble easily. Name: Doton: Hisha [Earth Release: Rook] Element: Doton [earth]Canon/Custom Custom Type: Ninjutsu Rank: A Description:After performing the necessary hand seals, the user will summon one earthly based heavy knight (a more fatter/bulkier knight). The Rook stands at about 10ft high and 5ft wide and carries a giant shield about the same size as it. The Rook is the slowest of all normal pieces, but is it the most sturdiest. It is capable of being hit by a speeding boulder without cracking, can take a tsunami head on without falling and can take heats up to 5000 *C without melting. However, like any earth based technique, a lightning technique will cripple its defenses fairly easily. Name: Doton: Ōshō [Earth Release: King] Canon/Custom Custom Element: Doton [earth]Canon/Custom Custom Type: Ninjutsu Rank: S Description:After performing the necessary hand seals, the user will summon one earthly based king (looks just like how you think a king would). The King stands at about 7ft tall and carries a double edged sword and a shield. The King is medium speed and medium durability. It can take hits strong enough to shatter a boulder before cracking and it can move at an even speed (like a jog) across the battle field. The unique thing about the King is it is made up of chakra embedded iron ores from the earth and has the ability to fuse with other pieces (one at a time). When it fuses with other pieces, it grants them a new form and more powerful abilities. Narikyō [High Lance] - Spoiler:
After fusing with the King, the High Lance grows iron ore chakra plates on its samurai armor, has four arms and each arm has a short sword with iron string inside of its arms. The High Lance still dashes in a forward direction, however it can project its sword in any direction its arms are facing to latch onto a solid surface and reel itself in that way at any given moment using any of its four arms. This gives the High Lance more flexibility in where it can go, removing some of the restriction it had in its movements in its lower form. It gains a slight durability bonus from the iron ore, allowing it to withstand up to twice the amount of damage as before., however it becomes twice as susceptible to lightning attacks.
Narima [High Knight] - Spoiler:
After fusing with the King, the High Knight grows iron ore chakra plates across its back, head and upper legs. It also grows wings with iron ore on them as well and its weight significantly lessens. The High Knight gains the ability of temporary flight by bouncing high up into the air, then using its wings to glide slowly around. It can jump up to 1000ft into the air and sustain flight for approximately 10 minutes each time. Due to its significant weight loss, it loses its power to crush opponents and its durability. However by placing extra chakra into the High Knight, it can shoot earth senbon from its mouth as fast projectiles (approximately 100).
Narigin [High Silver] - Spoiler:
After fusing with the King, the High Silver grows iron plated skin and an iron spiked and feathered helmet. It grows four arms and becomes a bit smaller, approxmately 7 ft tall. The High Silver retains abilities from both the Gold and Silver pieces without any loss. It is quick as a galloping horse when it swims through the ground and is sturdy enough to withstand attacks capable of crushing boulders before it cracks. Two of its arms have double sided axes and the other two are empty so that it can both do blunt damage and cutting damage, but it can also grab opponents to make it harder to escape. The High Silver can move through any earth unhindered and it can even walk or run instead of swimming.
Ryūma [Dragon Horse] - Spoiler:
After fusing with the King, the Dragon Horse gains iron ore plated armor and an iron sword approximately 3 ft longer. Its speed is increased without a loss of durability. It in fact becomes even more durable than before. It can move at twice the speed of a typically thrown small projectile and can withstand hits enough to crush a boulder before it cracks, and can continue taking more hits until it breaks. The Dragon Horse can move anywhere like its previous form and can jump up to 100 ft in the air.
Ryūō [Dragon King] - Spoiler:
After fusing with the King, the Dragon King gains a full iron ore plated body and shield. It becomes even more durable than before and becomes the user's ultimate form of defense. It can be crushed by a boulder heavy enough to smash a village and come out cracked, it can be crushed by a tsunamai and take no damage and it can take heats as hot as the sun's surface without melting. Despite its increase in power, it loses no speed from before, in fact it can even move faster than before. It can now move as fast as a galloping horse. If by some means it does become damaged, the user can put forth chakra into it to repair it. Just like any other earth based jutsu, a concentrated lightning attack can cripple its defenses.
- Fighting style:
- Kenkonken ケンコンケン
(lit. Heaven and Earth Fist)
Its name does not falsely boast this fighting style's power; the majority of its techniques are of not only incredible difficulty, but also of tremendous power.
Kenkonken is the controlled use of raw power throughout hand-to-hand combat. When such a concept is given before an expert in the subject, the idea of swinging one's power around in a fight is more than laughable. One cannot truly express the full strength of a punch without sacrificing their control over the attack, which is a devastating mistake made by arrogant brawlers that often leads to their downfall. Precision over power.
However, this style focuses in developing both fields; retaining amazing power as well as control over their bodies. This is namely done by pushing their bodies to the limit, namely in the muscles with the most direct control of their joints. Sudden, powerful snap-like explosions of force in these very limited areas provide enough strength to deal a great amount of damage while keeping the force limited to a small enough area to retain a decent fighting stance.
It is often considered the chakra-less chakra enhanced strength, as powerful attacks and movements can be performed by mere movements. The major drawback to these techniques is the degree of difficulty performing them is, which often acts as a double-edged sword to opponents. Those who know do not possess the joints strong enough to withstand these sudden bursts of action will find themselves spraining wrists and twisting ankles, making this style almost impossible to mimic on the spot.
Name: Jōmae [lit. Lock] Type: Taijutsu Rank: C Description: A technique the focuses solely on the strength of one's hand and wrist. The user will simply place a hand on the opponent's body in whatever fashion they please, before a sudden vice grip will be made on the area touched. The strength is usually quite brutal, as fingers may dig into the flesh and will make the bones beneath creak from strain. This acts as a great way to keep a hold on an opponent, no matter how soft or slippery one may be. The grip is like a steel trap, making it practically impossible for those who aren't stronger than its user to escape the hold.
If the user is of extraordinary strength, they can even use this technique to simply crush the bones of the opponent within their grasp, making this technique a death sentence if placed firmly around their neck. With the speed at which this grip is made, knowledge of an opponent possessing such a technique is sure to deter an enemy from letting his or herself be touched.
Lastly, the technique carries with it a true shinobi's farewell. It is said that if one performs the technique just before they pass, even after death, their hold will remain as strong as ever. This is due to the powerful exertion on these wrist muscles which, when held out long enough, can severely cramp and lock into place.
Name: Kyūchōetsu [lit. Sudden Transcendence] Type: Taijutsu Rank: B Description: A mind-blowing way of navigating a contained battlefield in a fashion almost impossible to keep up with. The trick to this technique lies in focusing one's strength into the well-honed ankles of its user. By performing a sudden burst of strength when flexing said ankle, the user can launch themself as far as twenty meters in a single direction in the time-frame of a blink. With the amount of focus on pure strength this technique requires, it is almost impossible to perform any other strenuous action while doing this without completely hampering both actions. This technique is most advantageous when used while walking, as one's eyes will become adjusted to the posture of the user casually walking, with the change in ankle movements being so minute that the onlooker's eyes are greatly thrown off. Those of great strength and/or weight can use this technique to simply plow through most natural obstacles and topple those that get in the way.
Name: Kushi [lit. Skewer] Type: Taijutsu Rank: B Description: A devastating Taijutsu technique that can definitely mean the end of an opponent's life if they are struck true. The user will attack with a fist or a spearhead-like jab of the hand, aiming to drive either weapon into the opponent. Unlike a normal strike, the bottom of the arm will be facing upward. This starting attack needs only speed and accuracy, as it must connect with the opponent.
Once connected, the user's hand fill most likely be slightly embedded in the target's flesh, just enough to slightly crater around their appendage. A sudden monstrous twisting of their wrist will occur, and embedded hand will work to rend both flesh and bone surrounding the strike zone. This creates a prominent torn hole completely through whatever is struck, generally the diameter of a dinner plate. If used on a limb, the entire appendage can be separated with one quick snap of the wrist. This technique can also be used against hardened stone and basic metals, aiming to tear through solid defenses with sheer force.
Name: Niau [lit. To Match] Type: Taijutsu Rank: B Description: A great way to counter moves, aside from diverting their force, is to repel the brunt of an impact with an equal or greater force. Niau makes use of that idea, having its user anticipate and match any and all strikes made by the opponent. However, instead of using full, powerful swings, the Kenkonken holder will make use of their insanely strong joints. With great amounts of force behind each slight twitch-like, resisting movement, the user can appear to have been standing still throughout an entire onslaught, as if the opponent's strikes had done nothing at all. In reality, they would be quickly matching each and every hit delivered to them with a quick, powerful resisting movement. Once the attack is canceled out, the user can deliver a counter attack, or perform a secondary monstrous muscle twitch to send the opponent flying away.
This technique only truly works against physical attacks around its rank and lower; incredibly strong, single solid strikes can be attempted to be blocked, but most of the time they can find their way through this defense and strike true. Note that though the damage is lessened slightly, a powerful enough onslaught can still inflict grievous wounds.
Name: Ten no Sanmon [lit. Three Gates of Heaven] Type: Taijutsu Rank: A Description: A rather evolved form of Mon. The user will bypass the Kenkonken's law of using controlled attacks by delivering a full-swinging punch. As it is a full swing, which can throw the user off balance if missed, this technique is only used when a true strike is almost fully guaranteed. This punch is no ordinary strike, as one may guess; it makes use of the explosive contraction and extension of joints to fuel its power.
The first step lies within the shoulder, where the arm and torso meet. A rotating motion, the swinging of the punch as one may call it, will start here, shotgunning the fist into the enemy as the user rotates their body.
The second step lies in the elbow, which will extend as the shoulder rotates towards the opponent. This works to solidify the powerful impact that's generated from the shoulder movement, while adding even greater force to the swing.
The third and final step is the rotation of the wrist as the user punches, taking the combined forces of the shoulder and elbow, and centralizing the momentum with the turning of their wrist.
When all three steps are performed at once, a triad of devastating forces come together to form a single, destructive impact. The centralization of the force causes all of the energy to travel in a straight line, delivering a steel-obliterating fist into whatever poor soul happens to get in its way. The twist at the end of the punch also creates a rather imbalanced shifting force, destroying the physical integrity of even the strongest of solid objects. Such force has been seen to travel over twenty meters through a solid object, being able to topple entire buildings with a single punch. Those struck by this technique head on have little hope of remaining alive and, if sent flying away, can kill several other people as the victims act as unfortunate projectiles.
Another common use for this is on the earth below the user, the twisting motion gnarling the surrounding earth, compressing and uprooting boulders and jagged chunks of stone all around them in a ten meter radius. It works wonders to deliver a surprise attack from beneath a number of opponents surrounding the user, not to mention generate a sudden defense against rather hefty ranged attacks.
Kenkonken ケンコンケン (lit. Heaven and Earth Fist) Yonmeiyaku 四盟 (lit. Four Oathes)
These techniques of the Kenkonken are considered the most powerful, not to mention the hardest to master. The only true testament of worthiness to wield any of the three is to have mastered at least one Kenkonken technique for each rank. These jutsu are each a representation of the teachings the Kenkonken brings to its users incarnate, pushing their user's body to the utmost limit. The use of these jutsu are not to destroy or defend, but to enlighten those who witness it with the knowledge of the true power the human body can achieve through its three key principles; strength, focus, and control.
Name: Kamigo [lit. Language of God] Type: Taijutsu Rank: S Description: Following the same principles as Hashago, as well as requiring one masters the parent technique to attempt this, the user will put all of their force into flexing every possible muscle within their body to the highest of degrees, crossing their arms before their chest. When struck while performing this, one may assume the user has become as strong as a steel wall from the severe compaction. Upon releasing the compressed muscle, the sudden build up and release of monstrous force will be exerted in every direction from the user's body. However, unlike Hashago, the force behind this exertion is several hundred times greater than before.
The ground surrounding the user, be it made of earth or steel, will be utterly pulverized into dust. In this variant, the force released from the body that isn't connected to the ground will also create a powerful airborne shockwave as well, much like a full body version of Iji. Those struck by the wave will feel as if they were a wall-like railgun projectile, shattering their bones and pummeling their internal organs if not killing those caught within its range. When released, the destructive radius of this technique is roughly fifty meters.
This technique is the principle form of using one's power through sudden exertions of the generally unused muscles of the body, though it lacks any control or focus. It is simply used to clear an area using tremendous power, regardless of whether or not ones allies are within the lethal zone along with the opponents.
Name: Koden no Seitan [lit. Birth of a Legend] Type: Taijutsu Rank: S Description: The user will flex a great number of muscles in their body at once, like a heavily compressed spring. The flex doesn't have to be drawn out, and is often incredibly minute; the body just seems to twitch slightly, though this is typically seen only by those with highly honed eyes. Then, with a full swinging punch, kick, headbutt, etc., the muscles release their compaction the moment impact is made. Through a specific chain of releasing muscles throughout the body, the order starting from the part of the body opposite of the attacking limb, the kinetic force of each monstrous muscle springing will travel through the area used to attack with.
The force delivered behind the attack will be several hundred times more powerful than it could have been alone. A strike like this has been used to send creatures that shadow a village in scale flying almost a kilometer away before rendering them dead. Even if the strike fails to connect to its target, a shock wave generated from the attempt of the attack can be launched as far as thirty meters, strong enough to pulverize some of the strongest of defenses such as diamond. If any normal person were to be struck by this technique, they would die before they feel any pain.
This attack is the Kenkonken's teaching of focus incarnate. While it bears a great amount of power, without any aim, it would be meaningless. However, being that the technique is limited to a single attack, missing an opponent with this will be rather costly to its user in terms of energy. In that case, it lacks control. This jutsu is often only used when the target is guaranteed to be hit, to ensure its power is observed.
Name: Oru [lit. To Break] Type: Taijutsu Rank: S Description: A sister jutsu of Koden no Saiten. The user will flex most of the muscles within their body greatly, though not quite enough to hinder their movements. Their body will become like a tightly coiled spring. Then one simply has to make contact with a target, be it through a slight touch or a strong hold. Released the muscles in a fashion similar to its sibling technique, a massive amount of force will be directed from the user's body into the target, bombarding it both externally and internally. Though not quiet as powerful as the full on strike technique, this technique still delivers enough sheer force behind it to turn a three story building of steel into dust. A person affected by this technique will seem to bleed from multiple orifices at once as their insides are demolished. Even giant creatures can be rendered incapacitated by this attack.
This rather soft style of attack is the Kenkonken's highest peak of control. It lacks the power of its sibling techniques, and can only be used effectively against living things. The strongest of defenses can't be broken by this, though their structural integrity will be hampered, leaving such an attack only for one's opponent.
Name: Hate [lit. The Result] Type: Taijutsu Rank: S Description: Once the user has shown mastery of the three preceding techniques, they are capable of performing what is considered the ultimate fighting state of the Kenkonken. They apply a balanced usage of the style's three teachings by constantly rippling the muscles in their body. This creates a bounding mass of force moving throughout the user's body. Each and every muscle exertion will be one hundred times more potent than before, causing what would be normally soft movements to be explosive. A simple step will turn the user into a living projectile traveling over a hundred meters in the time frame of a blink. The power behind each of the user's simplest of attack will be enough to destroy what they only could with the strongest of their strikes before. This is the true bearer of the Kenkonken's title of chakra-less chakra enhanced strength, as the user grows several times stronger than they ever could have been before. The power, control, and focus behind this technique is lack luster when compared to the previous techniques; it is more so a jack of all trades, but master of none. However, the benefits from using this style of fighting more than make up for its lack in each field.
However, constant usage of the full body is incredibly tiring, and can usually be held out for a minute's time. Afterwards, the muscles will be so overworked that if they haven't torn, their potential for generating power will be severely fractioned. Their body will move at a slower speed and generate less strength, at least half of what they normally could pull off with their actions. Only a true day's worth of rest will bring the user back to full strength. This technique can be used over and over again, generating the same results as if using it from full strength, but each time the body will become weaker and weaker by the same degree each time, not to mention the heavy drain on stamina could actually kill the user if they push themselves too hard.
Uchiha Jutsu
- Spoiler:
Name: Amaterasu - Goddess of the Sun Rank: S Range: Short Type of jutsu: Ninjutsu Exclusive to: Uchiha Element Affinity: Blaze Description: Amaterasu, named for the Goddess of the Sun, is a Ninjutsu technique which uses the Mangekyou form of the Sharingan eye to create a powerful black fire. This jutsu is generated by the right Mangekyou eye. It has been said that anything within the Mangekyou's vision will burn to ash if consumed by the fire. The fire itself is said to burn for 7 days and 7 nights. Because of the amount of chakra needed to use the technique, it can only be used on a very limited basis daily. Though it is regarded as the strongest of Mangekyou's physical attacks, usage of the ability will degrade the eye further and lead the user to blindness. Name:Kamui Rank: S Range: All Range Type of jutsu: Ninjutsu Exclusive to: Uchiha Element Affinity: None Description: Kamui is a powerful dōjutsu which originates from the Mangekyō Sharingan of Obito Uchiha. A unique and specialised form of space–time ninjutsu, it allows the user to achieve two very distinct, yet closely associated feats – teleportation and "intangibility". Kamui allows the user to transfer anything to another dimension. Once a target is sent to this dimension it is unable to escape. This technique, when used through Zaku's right eye, is also able to make the user "intangible" by transporting portions of their body to the same pocket dimension. . Each of Zaku's eyes is able to transport objects to the other dimension. By creating a swirling distortion centred on the eye, the user is able to open a void into the other dimension. This technique's effect acts as an attractive force, both visibly drawing the target inwards and distorting their form until they disappear, although physical contact is required to absorb a target. After absorbing targets through this process, the user is able to eject them from the eye used at any time of their choosing, demonstrating the ability to eject objects with varying degrees of force. Another unique trait of Kamui is that it allows the user to teleport a target to any location they desire, including the other dimension. When using Kamui to teleport living beings, including user, whatever the target is touching will be warped along with them and their chakra becomes untraceable. The unique trait of this eye is the ability of intangibility. When activated, any part of Zaku's body that overlaps with a solid object is seamlessly warped to the other dimension, making it appear as though he is phasing through them. Using this ability, Zaku can dodge most attacks, and by overlapping his entire body into large objects, he can not only conceal himself from view, but erase all traces of his chakra. Zaku is also able to enter and travel through the ground using this ability, a characteristic he often exploits to ambush his opponents from below. Though he is unable to establish any physical contact while being intangible, Zaku can still use weapons He also seemingly possesses the capability to extend this intangibility to whatever he's touching at the moment of activation,as long as he is able to maintain some form of contact with at least a part of the desired item or person. Name: Susanoo - God of the Sea and Storms Rank: SS Range: Short-long Type of jutsu: Ninjutsu Exclusive to: Uchiha Element Affinity: None Description: Susanoo, named for the God of the Sea and Storms, is a technique which uses the Mangekyou form of the Sharingan eye to create a sword wielding spectral form which will surround the user. This jutsu is generated by both Mangekyou eyes. Susanoo will first form around the user as a skeleton. This skeletal form will then generate muscle and armor for battle and wield both a sword and shield. The sword is formed out of the sake in the gourd it holds, meaning the sword has no true physical form. This legendary weapon, known as the Totsuka no Tsurugi (Ten Hands Sword) and the Sakegari no Tachi (Sake Cutting Long Sword), utilizes the main ability of the jutsu. Anyone or anything cut by the blade will be sealed away into a Genjutsu of blissful oblivion until the end of time. The shield is known as Yata no Kagami (Eight Span Mirror). It is said this shield can defend against any attack. Together the sword and shield will make the Susanoo user nearly invincible. Like other Mangekyou techniques, usage of Susanoo will damages the eyes and health of the user unless they have Eternal Mangekyou. Zaku's susanoo looks like - Spoiler:
looks unlike any other, ever seen before. As always, it begins as the rib cage then, arms and the head, along with the muscle, begin to form. During this stage, a minor form of the Susanoo's shield is also created. At this stage, the shields primary function is made for both attacking and blocking. Attaining half the properties of the legendary "Yata Mirror," The shield is capable of blocking any physical attack, however, it cannot reflect attacks like the Yata mirror can. Apart from this, the shield can also be used to smash into the ground, creating large divots pr craters. A blow at this stage from the shield can be lethal if hit in the right place, or from the right angle. The third and final stage of Zaku's Susanoo is released a short while after that.Now, Susanoo is clad in armor, its, shield is now at max potential turning itself into the one and only yata mirrior of legend itself. and the Susanoo's weapon of choice is none other than the "World Breakers Spear." The Susanoo's shield and armor work together at this stage, sound proofing Zaku inside, making her virtually immune to Genjutsu while Susanoo is at it's strongest. Now, the Spear Of Susanoo is its primary weapon. The World Breakers Spear is a weapon so powerful, it is said to be the cause behind the worlds earthquakes and fissures. Whenever it's spear collides with the earth, the impact is so great that it creates a fissure 50 wide and its depth is also 150 deep. Name: Shield of Black Flames Rank: A Range: Close Type of jutsu: Ninjutsu Exclusive to: Uchiha Element Affinity: Blaze Description: Isao manipulates the flames of Amaterasu to cover the ribs of Susanoo with the flames, surrounding herself with a shield of black fire. In addition to the damage it can inflict, this has the psychological effect of causing melee enemies to hesitate to attack her. Name:Yasaka no Magatama - Eight Slopes Comma Jewels Rank: A Range: Close-Far Type of jutsu: Ninjutsu Exclusive to: Uchiha Element Affinity: None Description: Yasaka no Magatama is a long range Ninjutsu used by Mangekyou Sharingan holders. Uchiha Itachi regards this as his most powerful long range Ninjutsu. After activating his Mangekyou Sharingan, Itachi will utilize his Susanoo Doujutsu. Susanoo will then generate three fiery comma jewels connected via their center with a spectral rope. Susanoo will then hurl them like a shuriken towards his target. Uchiha Madara can also utilize this jutsu, after forming Susanoo, the spectral warrior will create a long chain of jewels connected via a spectral rope. Susanoo will then remove the jewels and hurl them individually like shuriken at its target. Due to the size and power of the jewels, a powerful defensive barrier is required in turn to be able to stop them.
Fire jutsu - Spoiler:
Name: Katon Hidora no Jutsu (Fire Hydra Jutsu) Element: Katon Type: Ninjutsu Range: Short-Far Rank: S Description: Katon Hidora No Jutsu is the Katon version of the Mizu Hidora No Jutsu (water Hydra Jutsu) which in turn was derived by Mamoru of ame from Suiryuudan no Jutsu [Water Release: Water Dragon Projectile Technique]. The user creates three massive heads of flames behind them that and can lash out at the enemy if they are within thirty meters or protect the user from an attack unless it's element is a very high water jutsu as the flames are incredibly hot. This jutsu is a continuous ability, the user must keep his hands in the Dragon position and they cannot move while controlling the Hydra heads. The head can also breath jets of fire at any time and balls of fire. The Jutsu constantly drains the users Chakra while active. It is best used to either fend off a number of foes or to gain the attention of the enemy while your team mates escape or counter attack. The dragon heads are roughly fifty meters high and very large. Unless the user has the ability to not be burnt or affected by flames this jutsu cannot be used for long. two minutes caused first degree burns, three minutes second degree, four minutes third degree burns that cannot be reversed and after five minutes the user will burst into flames. While using this jutsu the user cannot use any other. Name: Katon:- Fushichou [Fire Style:- Phoenix] Element: Katon Type: Ninjutsu Rank: A Range: Short- Far Description: - Spoiler:
A powerful jutsu Katon jutsu that effects a large area, after doing the Ox, Ram, Tiger, Dragon, Bird hand seals. The user will spew few out of their mouth into the sky. Once there is enough it will form into a massive Phoenix almost seventy meters long with a wingspan the size of a football field. The bird will then flew towards an enemy or area and burn everything in it's path. Name: Sansaku Kasai:- Funsha (Walking fire- Jet propulsion ) Element: Katon 火 Type: Ninjutsu/Supplimental Rank: B Range: Short-Long Description: This jutsu has been likened to the body flicker but is vastly superior. The user compresses their fire chakra inside their body then release it. Releasing their built up chakra and flames gives them a brief but considerable boost of speed which allows then to move anywhere within a 10 meter radius in under a few seconds before the thrust dies out. A steady stream of fire is left on the ground behind them so it is not a very good trick to use as a get away tech. lasts 5 posts Name: Fire Release: Great Fire Destruction Rank: A Range: All Ranges Type of jutsu: Ninjutsu Exclusive to: Anywho Element Affinity: Fire, Katon Description: A technique where chakra kneaded inside the body is converted into fire, and then expelled from the mouth in a massive stream of intense flames that can set a vast area ablaze, engulfing the target in a veritable sea of flames. If used upon dense, combustible terrain such as a forest, the confined area can greatly increase the possibility of the target's incineration. Area of Effect: 31m in frontal radius. (101 ft.) Flames will spread additional 5m after contact. (16 ft.) ~~~~~~~~~~~~~~~~ Name: Fire Release: Great Fire Annihilation Rank: S Range: Mid to Long-Ranged Type of jutsu: Ninjutsu Exclusive to: Anywho Element Affinity: Fire, Katon Description: A technique where chakra kneaded inside the body is converted into fire, and then expelled from the mouth in a massive wall of intense flames, which covers an expansive range. This makes the technique extremely difficult to either avoid or contain, with it requiring the combined efforts of several Water Release users in order to extinguish the flames. Area of Effect: 46m in frontal and both side radius. (150 ft.) Flames will spread additional 8m after contact. (26 ft.) Name: Sansaku Kasai: Tsubasa (Walking Fire-Wings) Element: Katon 火 Type: Ninjutsu Rank: B Range: Short- Medium Description: A rather simple jutsu created by . He creates large wings of fire on his back, each wing being five meters long. His total wingspan ten meters. They act as normal wings and allow him to fly with the combination of flapping, hot hair and thrust. They can also he used to attack an opponent or act as a shield from attacks. Name: Katon-Hateshiganai Endan [Fire style-Eternal Fireball] Element: Katon 火 Type: Ninjutsu Rank: B Range: Short-Long Description: Starting off as a normal fire jutsu, the user inhales but instead of exhaling a fireball they exhale a massive demon like head made of pure flames. Roughly the size of a human, the flames continue and set fire to everything they touch. Only way to stop the jutsu is for the user to stop it or it is inundated with water, like a rain storm. Name: Fire Release: Great Dragon Fire Technique Rank: B Range: Mid- Far Type of jutsu: Ninjutsu Exclusive to: Canon, Uchiha Element Affinity: Fire Description: The user compresses a large amount of chakra built up inside their body and changes it into a dragon head-shaped fireball. The user then skilfully manipulates that great fire, and attacks their opponent. Even outside of the attack range, its power and reliability are stressed. The flames have a high temperature, as they can create an upward movement of air currents which in turn can give rise to thunder clouds. A master of this technique can fire off several flames in succession and anyone caught in the technique could potentially be reduced to ashes. Name: Fire Release: Great Fireball Technique Rank: C Range: Mid- Far Type of jutsu: Ninjutsu Exclusive to: Canon, Uchiha Element Affinity: Fire Description: A technique where chakra kneaded inside the body is converted into fire, and expelled from the mouth either as a massive orb of roaring flame or as a continuous flame-thrower. The scope of the attack is altered by controlling the volume of chakra that is mustered. The released flames will engulf their target, and leave a crater on the ground's surface. This technique apparently requires more than average chakra reserves and most genin should not be able to do this technique. Name:Kouen Gundan [Flame Legion] Rank: S Range: Short-far Type of jutsu: Ninjutsu Exclusive to: Personal Element Affinity: Katon Description:- Spoiler:
Possibly one of, if not the most powerful Katon tech created to date. The user after doing the Bird-Ram-Tiger-Snake-Ox-Dog-Rat-Dragon hand seals slams their hands onto the ground and pour fire and chakra into the earth. They then begin to melt the earth around them and using their chakra form it into mounds of burning ash with glowing eyes and mouths which are filled with fire. The fire melts the earth relatively easy thus it takes less chakra than most B ranks to perform. The user can create hundreds to thousands of mounds and they can move in a massive wave which destroy, devour and burn everything in their path. While it starts off relatively small the wave and mounds can grow up to two hundred meters tall. The wave can seem endless once it hits the thousand mark. The total destructiveness this jutsu is capable of, is devastating. Name: Fire Release: Dragon Flame Release Song Technique Rank: B Range: All Ranges Type of jutsu: Ninjutsu Exclusive to: Uchiha Element Affinity: Fire Description:As with its parent technique, the user compresses a large amount of chakra built up inside their body, before expelling it in the form of a number of dragon head-shaped fireballs. The user then skilfully manipulates that great fire, and attacks their opponent. The temperature of the flames is so great that, even with the briefest of contact, they are capable of easily burning human flesh.
Earth Jutsu - Spoiler:
Name: Doton: Domu (Earth Release: Earth Spear ) Rank: B Range: Close Type of jutsu: Ninjutsu Exclusive to: Canon Element Affinity: Earth Description: The user flows chakra through all parts of their body causing it to become noticeably darker, which increases their defensive power to its utmost limits by making the skin as hard as diamond. Furthermore, the destructive power of physical attacks is increased, making this a great all-purpose technique. The amount of techniques that can break through the areas hardened by the Earth Spear are close to zero, excluding its undeniable weak point: Lightning Release ninjutsu. Kakuzu used this technique through the use of his earth-element mask.
Isao demonstrated the ability to use this to cover herself partially (i.e. her hand and lower arm, and the side of her head) without using handsigns, which gave her a significant tactical advantage against ambushes.
Name:Doton Ishi no Yari (Earth Element Stone Spear) Rank: A Range: Short-fa Type of jutsu: Ninjutsu Exclusive to: Personal Element Affinity: Doton Description: This attack is rather powerful, but at the same time it is extremely hard to use. Not by chakra requirements or the complexity of the seals. The reason it is hard to use is because of the small size of the attack with which you have to hit the target. This jutsu will create a large stone spear, harder then any metal made by normal means. This attack has been formed to pierce through defenses, no matter how tough they are and has done a great job at doing so. As said however, the problem is actually hitting the target. Spears can be created and then launched with chakra, with only three being made at a time considering how much concentration must be given. Can be used by user or Earth mask.
Name:Tsuchi Shouaku no Jutsu (Earth Holding Technique) Rank: C Range: Close-far Type of jutsu: Ninjutsu Exclusive to: Personal Element Affinity: Earth Description: This technique was originally meant to ease the effort of capturing foes, but it's use as a distraction or to set up a fatal strike is not to be ignored. The very ground will reach up as a dozen arms grabbing whatever part of the opponent they can reach. Be it an arm or leg, whatever they can grab they will do so and try to pull the opponents down and wrap around them with these arms of soil and stone.
Name: Doton: Doryū Taiga (Earth Release: Earth Flow River) Rank: C Range: Close- medium Type of jutsu: Ninjutsu Exclusive to: Canon Element Affinity: Earth Description: After forming the needed hand seal, the user transforms the ground underneath their opponent into a river of mud that throws them off balance and away from the user. The mud created by this technique can also be used as a medium for the Earth Release: Earth Dragon Bullet technique.
Name: Earth Release: Hiding Like a Mole Technique Rank: C Range: Close-Far Type of jutsu: Ninjutsu Exclusive to: Canon Element Affinity: Earth Description: This technique changes earth into fine sand by channelling chakra into it, allowing the user to dig through it like a mole. This effect goes around the body (not just the hands), making it just large enough for a person to move through. The user can pinpoint where they are, despite being underground, by sensing the magnetic forces. They can also sense what is happening on the surface and use that information to launch a surprise attack on the enemy.[2][3][4] One can also hide deep in the ground, escaping to a depth where the enemy can't reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth.
Name: Earth Release: Earth Flow Spears Rank: C Range: Close-Medium Type of jutsu: Ninjutsu Exclusive to: Canon Element Affinity: Earth Description:This technique lets the user condense mud or stone from the ground and shape it into spikes that protrude from the ground in order to skewer the target. The spikes cannot penetrate targets of greater density.
Name:Earth Release: Subterranean Voyage Rank: C Range: Close-Far Type of jutsu: Fuuinjutsu Exclusive to: Canon Element Affinity: Earth Description: A technique that transforms the earth surrounding the user into a fluid, allowing them to close in on the enemy with high speed by swimming underground. Since being under the ground is a blind spot, the target has no warning; allowing the user to launch a surprise attack. By using this technique in conjunction with a weapon, it also gains great effect as an "assault ninjutsu".
Water Jutsu - Spoiler:
Name: Suiton: Suijinheki (Water Release: Water Encampment Wall ) Rank: B Range: Short Range Type of jutsu: Ninjutsu Exclusive to: Canon Element Affinity: Water Description: This defensive technique creates a wall of water around the user. Enemy attacks are completely intercepted by a fence of water blown out from the mouth, and is raised from below with tremendous might. The water is blown out in the form of a circle around the user, and it makes for a defence without openings. It is also possible for the user to control the amount of water and duration at will. The wall's strength and resistance change following the quantity of chakra poured down into the water, so a skilful shinobi will be able to build a sturdy one. Furthermore, because the field of vision is maintained even while defending one can easily go on to the next move, which is a great advantage. The wall can also be formed from a pre-existing water source. Isao can use this by herself from the power of her water heart without hands signs or through the use of her water mask.
Name: Suiton: Suijinchū (Water Release: Water Encampment Pillar) Rank: A Range: Close-Mid Type of jutsu: Ninjutsu Exclusive to: Canon Element Affinity: Water Description: A defensive technique where chakra kneaded inside the body is converted into water, and then expelled from the mouth in a dense, curved torrent, effectively creating a near-instantaneous circular barricade that can be used to intercept incoming attacks.
Name: Mizu Bunshin no Jutsu (Water Clone Technique ) Rank: C Range: Close - Far Type of jutsu: Ninjutsu Exclusive to: Canon Element Affinity: Water Description: The Water Clone Technique is similar to the Shadow Clone Technique except it creates clones out of water that have one-tenth of the original person's power. Like other solid clone techniques, the clones can be used to perform tasks the user is unable or unwilling to do for themselves. The range of the clone is limited however, as it can not travel very far from the original body without losing control. Like other clone techniques, if the water clones are injured enough they will revert back to normal water.
Name: Water Release: Water Bowl Rank: D Range: Close Type of jutsu: Ninjutsu Exclusive to: Canon Element Affinity: Water Description: The user emits a continuous jet of water from their hand to strike the enemy and disrupt their attack. Due to the nature of water, this technique works especially well against smoke-based attacks.
Name: Water Release: Exploding Water Colliding Wave Rank: B Range: Close- Far Type of jutsu: Ninjutsu Exclusive to: Canon Element Affinity: Water Description: The user spits out a great volume of water from their mouth, swallowing up and crushing the enemy with the advancing surge. The user can ride the wave, allowing them to move at high speed, and attack the enemy, now swept off their feet, without fear of counter-attacks. The amount of water created is proportional to the amount of chakra used; when used with Kisame's enormous chakra, even a dry wasteland can become a small ocean. Afterwards, the excess water can be used for additional Water Release techniques.
Gunbai Jutsu - Spoiler:
Name: Gunbai Barrier Technique Rank: B Range: Close Type of jutsu: Ninjutsu Exclusive to: Uchiha, Gunbai user. Element Affinity: None Description:By channelling chakra through their gunbai, the user can generate a shield made out of chakra to defend both themselves and their comrades against incoming attacks such as projectiles and small C rank or under ninjutsu
Name:Uchiha Return Rank: A Range: Close Type of jutsu: Ninjutsu Exclusive to: Uchiha, gubai user. Element Affinity: None Description: By utilising their gunbai in a particular manner, the user is not only able to block and completely nullify the effects of an incoming attack, but also deflect the technique back along its original course. As this redirection occurs both suddenly and unexpectedly, the reflected attack can prove difficult for opponents to evade. This is mainly for any phyical attempt they is used like a resengan type attack or taijutsu type moves. Close range to 10 metres
- normal Jutsu:
Name: Summoning: Lightning Flash Blade Creation Rank: B Range: Various Type of jutsu: Ninjutsu Exclusive to: Canon Element Affinity: None Description: This is a special "ninja tool summon" that allows the user to seal ninja tools like swords or kunai into a scroll or their clothes beforehand, allowing them to be called upon when needed. The ninja tools can be summoned in an instant just by touching the sealing "marks" which can be drawn anywhere. The greatest advantage of this technique is that the time between taking out a ninja tool, taking the right stance and actually throwing it is greatly reduced. Also when a weapon such as a Fūma Shuriken is summoned, the time needed to throw it can be further shortened by having prepared the weapon in its fully extended form beforehand.
The ninja tools are thrown with the actual speed of a "flash of lightning", ruining the opponent's outset of the battle, and snatching away the initiative. Furthermore, because the summoned ninja tools can remain hidden until right before they are used, if this technique is mastered, there are an exceptional number of possible tactics. A large number of ninja tools can be stored within the sealing marks, which can make the efficiency of this technique last longer.
Name:Summoning Technique Rank: C Range: The summoning contract or the summon seal in Isao's case. Type of jutsu: Ninjutsu Exclusive to: Summon users Element Affinity: None Description: The Summoning Technique is a space–time ninjutsu that allows the summoner to transport animals or people across long distances instantly.
Before an animal summoning can be performed, a prospective summoner must first sign a contract with a given species.[4] The contract comes in the form of a scroll, on which the contractor uses their own blood to sign their name and place their fingerprints and once signed it is valid even after the contractors death as long as the contract itself remains intact.[5][6] After this they need only offer an additional donation of blood on the hand they signed the contract with, mould their chakra with hand seals and then plant the hand they signed the contract with at the location they wish to summon the creature.[7] The amount of chakra used during the summoning determines how powerful the summoned creature can be.
Last edited by Zaku on Fri May 10, 2013 1:41 am; edited 4 times in total | |
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| Subject: Re: Uchiha Zaku Sun May 05, 2013 2:10 am | |
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Posts : 329 Age : 31 Village : Soragakure No Sato Rank : Kage
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| Subject: Re: Uchiha Zaku Sun May 05, 2013 2:29 am | |
| Pending Name: Hiding in Mist Technique Rank: D Range: Close Type of jutsu: Ninjutsu Exclusive to: Canon Element Affinity: Water Description: This displacement technique is a speciality of the ninja from Kirigakure, where one causes a mist to spring forth by lifting up some water from either a pre-existing source or expelled from their mouth,[3] then goes in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it. It can't fool the Byakugan, but, due to the mist being created with the user's chakra, any Sharingan and Rinnegan-user will see the mist coloured by their opponent's chakra, which will effectively hide the user from the dōjutsu. It has been said though if a user of the doujutsu is extreamly skilled and wise with there doujutsu they can see through the mist as Itachi said to kakashi in the anime. Umi Exclusive Name: Sansaku Kasai: Tsubasa (Walking Fire-Wings) Element: Katon 火 Type: Ninjutsu Rank: B Range: Short- Medium Description: A rather simple jutsu created by . He creates large wings of fire on his back, each wing being five meters long. His total wingspan ten meters. They act as normal wings and allow him to fly with the combination of flapping, hot hair and thrust. They can also he used to attack an opponent or act as a shield from attacks. Needs a post limit Name:Kamui Rank: S Range: All Range Type of jutsu: Ninjutsu Exclusive to: Uchiha Element Affinity: None Description: Kamui is a powerful dōjutsu which originates from the Mangekyō Sharingan of Obito Uchiha. A unique and specialised form of space–time ninjutsu, it allows the user to achieve two very distinct, yet closely associated feats – teleportation and "intangibility". Kamui allows the user to transfer anything to another dimension. Once a target is sent to this dimension it is unable to escape. This technique, when used through Zaku's right eye, is also able to make the user "intangible" by transporting portions of their body to the same pocket dimension. . Each of Zaku's eyes is able to transport objects to the other dimension. By creating a swirling distortion centred on the eye, the user is able to open a void into the other dimension. This technique's effect acts as an attractive force, both visibly drawing the target inwards and distorting their form until they disappear, although physical contact is required to absorb a target. After absorbing targets through this process, the user is able to eject them from the eye used at any time of their choosing, demonstrating the ability to eject objects with varying degrees of force. Another unique trait of Kamui is that it allows the user to teleport a target to any location they desire, including the other dimension. When using Kamui to teleport living beings, including user, whatever the target is touching will be warped along with them and their chakra becomes untraceable. The unique trait of this eye is the ability of intangibility. When activated, any part of Zaku's body that overlaps with a solid object is seamlessly warped to the other dimension, making it appear as though he is phasing through them. Using this ability, Zaku can dodge most attacks, and by overlapping his entire body into large objects, he can not only conceal himself from view, but erase all traces of his chakra. Zaku is also able to enter and travel through the ground using this ability, a characteristic he often exploits to ambush his opponents from below. Though he is unable to establish any physical contact while being intangible, Zaku can still use weapons He also seemingly possesses the capability to extend this intangibility to whatever he's touching at the moment of activation,as long as he is able to maintain some form of contact with at least a part of the desired item or person. Is banned Name:Uchiha Return Rank: B Range: Close Type of jutsu: Ninjutsu Exclusive to: Uchiha, gubai user. Element Affinity: None Description: By utilising their gunbai in a particular manner, the user is not only able to block and completely nullify the effects of an incoming attack, but also deflect the technique back along its original course. As this redirection occurs both suddenly and unexpectedly, the reflected attack can prove difficult for opponents to evade. This is mainly for any phyical attempt they is used like a resengan type attack or taijutsu type moves. Needs a limit on what it can deflect and needs to be bumped up to at least S or A And jutsu need a definite range | |
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| Subject: Re: Uchiha Zaku Sun May 05, 2013 2:45 am | |
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Posts : 329 Age : 31 Village : Soragakure No Sato Rank : Kage
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| Subject: Re: Uchiha Zaku Sun May 05, 2013 3:07 am | |
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| Subject: Re: Uchiha Zaku Sat May 11, 2013 11:16 pm | |
| Jutsu got with tokens
Name: Fission Technique Canon/Custom: Canon Element: N/A Type: Ninjutsu Rank: S Jutsu Prerequisites: Anytime Description: This technique allows Zaku to literally split his own body into two identical yet entirely independent duplicates of himself. Unlike Clone Techniques that only appear to be similar, the ability is instead a physical separation and so does not require hand seals to activate, making it faster in comparison as a result. This also means that even if one is incapacitated, the other remains completely unaffected and as neither can truly be regarded as the original, the duplicates cannot be dispelled like normal clones. However, while split, Zaku's power is halved and as such he is unable to use more complex techniques.
Only one copy can be made at once. If one copy of the user dies and the other live the other alive one must go back to the dead body and join back to them. If both are alive they join back with one another normal after they have finished.
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