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| Kimura Kazume | |
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Kazume Kimura
Posts : 25 Age : 42 Village : Kemurigakure no Sato Rank : ANBU Captain
| Subject: Kimura Kazume Tue Jun 11, 2013 7:18 am | |
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❊ Kimura Kazume ❊
Personal Information NICKNAME(S): N/A AGE: 30 GENDER: Female BLOOD TYPE: O+ VILLAGE: Kemurigakure VILLAGE RANK:ANBU Captain SKILL RANK: A EXTRAS: N/A Appearance Information HEIGHT: 5’5” WEIGHT: 130 lbs HAIR COLOR: Brown EYE COLOR: Blue MEASUREMENTS: D cup chest LOOKS DESCRIPTION: She is about five foot five inches and about one hundred and thirty pounds. She has silky, brown hair that goes down to the bottom of her back. She has sapphire blue eyes that seem to hypnotize those that look into it. She has about a D cup chest and is curvy around the hips. She has a blue jacket that is usually zipped up about mid-way up her chest. She usually wears a fishnet shirt underneath, however at times she wears a blue sleeveless shirt that goes to a little above her belly button. She usually wears short, blue shorts underneath a knee length blue skirt. She also wears shinobi shoes like most jonin. She keeps a katana in a sheath that is attached to a belt around her waist. She has a weapons pouch on her right hip and sometimes keep weapons in her pockets inside her jacket. Personality Information PERSONALITY INFORMATION: She is a calm, and normally hard to anger woman. It takes a lot to even bug her slightly. She is known for being a brilliant tactician. She is extremely loyal to Kemurigakure and its people. As such, she only does what is right to help the citizens and members of this village. She is ambitious and aspiring, always trying to expand his knowledge and power, trying to become a better, stronger shinobi. She is caring and courteous, always stopping to help someone who is injured or in need of help. She is friendly, kind, and honest. She is a valuable friend and teammate to anyone he talks to. She is mature and punctual, always on time and never acting selfish or immature. She is also very protective over the Keukage. She is annoyed by people who can't do things for themselves. If someone pisses her off, then run to the hills cause she gets extremely angry and will kill everything who even slightly annoys her. She also tends to refer to guys as though they were girls. She leads in all cases and never lets herself get pushed aside. LIKES: She likes kids, her sister, wolves, and having fun. DISLIKES: She dislikes assholes, pigs (no idea why), and enemies of Kemurigakure CATCH PHRASE(S): N/A NINDO: “I fight to protect all that I hold dear.” Equipment Information NAME: Katana TYPE: Bladed APPEARANCE: A simple Katana RANK: D SPECIAL ABILITY: None ORIGIN: It was made in the fires of Mount Doom….nah sister bought it and gave it to her. SIMPLE EQUIPMENT:- Kunai
- Basic Ninja Scrolls
- Shuriken
- Trip wires
- Needles
Combat Information CLAN: N/A JUTSU SPECIALTIES:Main: Ninjutsu Sub: Medical Jutsu, Taijutsu ELEMENTAL AFFINITY(S): Main: Fire Sub: Water, Lightning
SPECIAL CHARACTERISTICS: Advanced Chakra Control FLAWS/WEAKNESSES: Weakness to Kenjutsu (20-30% more damage) Jutsu Information - Academy Jutsu:
Name: Kawarimi no Jutsu -- Body Replacement Technique Rank: E Requirements: N/A Type:Ninjutsu Description: A technique that allows the user to quickly switch places with another nearby object.
Name: Bunshin no Jutsu -- Clone Technique Rank: E Requirements: N/A Type:Ninjutsu Description: A technique that creates intangible clones of the user. Because they are not real at all, they will dissipate if they come into contact with almost anything. They also cannot interact with their environment, easily giving away what they really are.
Name: Nawanuke no Jutsu -- Rope Escape Technique Rank: E Requirements: N/A Type:Ninjutsu Description: The basic art of freeing oneself from rope bonds.
Name: Henge no Jutsu -- Transformation Technique Rank: E Requirements: N/A Type:Ninjutsu Description: A technique that allows the user to alter their appearance. Though they may appear differently, they do not take on any of the physical characteristics of whatever they transform into.
Name: Kinobori no Waza -- Act of Tree Climbing Rank: D Requirements: N/A Type:Ninjutsu Description: A technique derived from a training exercise that allows the user to walk on walls by focusing enough chakra through their feet to cause them to 'stick' to the surfaces.
Name: Suimen Hokou no Waza -- Act of Water Surface Walking Rank: D Requirements: N/A Type:Ninjutsu Description: A technique derived from a training exercise that allows the user to walk on the surface of water by focusing an even amount of chakra through the soles of their feet.
Name: Shunshin no Jutsu -- Body Flicker Technique Rank: D Requirements: N/A Type:Ninjutsu Description: A high-speed movement that allows the user to move short distances at nearly untraceable speeds, accomplished by using chakra to boost the user's reflexes.
Name: Kai - Release Rank: D+ Type: Ninjutsu Element: N/A Description: Kai is a Ninjutsu technique which allows the ninja to avoid the effects of a Genjutsu illusion. After forming the needed handseals, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the ninja touches the one affected to end the affect of the spell.
Raiton - Spoiler:
Name: Raiton: Raiami (Lightning Style: Lightning Web) Rank: C Nature: Ninjutsu Element: Raiton Description: To use this jutsu the user starts by gathering lightning chakra into her hands and performs the required handseals, afterward she will slam her palms on the ground releasing the lightning chakra. This lighting chakra will travel through the ground around the user and will shock any target within the area of effect. The closer the target is to the user the bigger the shock he will get, consequently the further one is the smaller the shock but even a small shock can at least make a person twitch, making them loose focus and such. At genin the area of effect is 5 feet, at Chuunin it's 10 and at Jounin it's 15 feet. (Cannot be used again for three more posts)
Name: Hiraishin - Sparking Electric Needle Rank: C Nature: Ninjutsu Element: Raiton Description: Hiraishin is a Ninjutsu technique utilizing the Lightning Element. After coming into physical contact with her opponent, The user will raise her arm into the air. She will then generate a bolt of electricity which will travel through her body into the body of her opponent.
Name: Lightning Style Jolt Clamp [Raiton, Yusuburu Kasugai no Jutsu] Rank: C Nature: Ninjutsu Element: Raiton Description: The user turns their chakra into an electrical current and grabs the opponent, sending a jolt of electricity into him, temporarily paralyzing the area in contact, and making it useless for two turns.
Name: Lightning Style Binding Chains of Lightning • [Raiton, Bindingu Rensa Raikō no Jutsu] Rank: B Nature: Ninjutsu Element: Raiton Description: The user gathers chakra within their arm as it begins to spark with electricity. The user then thrusts their arm forward, sending forth a chain made of lightning that wraps around the opponent, shocking them while it is around them. The opponent will be numbed
Name: Lightning Style Swarm of Humming Birds Skill • [Raiton, Mure no Haoto Tori no Jutsu] Rank: B Nature: Ninjutsu Element: Raiton Description: A skill where the user utilizing Lightning Chakra, various sparks of lightning appear within the air. Within moments they transform into humming birds, giving off this loud humming sound. The humming birds will then rush the opponent, spreading out to hit even multiple targets. Maximum of five birds. Upon connection, the birds cause burning, shock, and numbness to their victims.
Name: Lightning Style Pulse Reflection • [Raiton, Myaku Tōei no Jutsu] Rank: B Nature: Ninjutsu Element: Raiton Description: A skill where the user concentrates a great deal of electrical Chakra within their hands, shoving it forward in order to halt oncoming projectiles. Another effect of this Jutsu is its ability to halt Jutsu that are weaker than it. This Jutsu does not have an actual chakra cost, but in turn has one that changes depending upon the situation. The more chakra focused, the greater the effect of halting an opposing force. Special: Can halt Jutsus of C Rank or less. (Except Fūton)
Name: Gian - False Darkness Rank: B Nature: Ninjutsu Element: Raiton Description: an is a Ninjutsu technique utilizing the Lightning Element. After required handsales, ninja will use his chakra to release a strong bolt of electricity from its mouth. This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.
Name: Lightning Style Dragon Lightning Technique • [Raiton, Ryukō No Jutsu] Rank: B Nature: Ninjutsu Element: Raiton Description: Sends a Lightning-created dragon to smash into the opponent, sending forth an incredible shock through the opponent’s body that can leave their entire body burned and temporarily paralyzed.
Name: Lightning Release, Lightning Dragon Tornado • [Raiton, Rairyū No Tatsumaki] Rank: A Nature: Ninjutsu Element: Raiton Description: Lightning emerges from the user and swirls about as a large tornado shaped like a dragon, capable of heavy hitting and shocking an opponent even if it passes by and discharges. This Jutsu is able to destroy the land as it passes by due to the spinning effect it has.
Name: Lightning Release: Electromagnetic Murder {Raiton: Jibashi} Rank: A Nature: Ninjutsu Element: Raiton Description: This technique allows the user to create a wave of electricity from their hands. The user can vary its power from a small surge to shock an opponent to a powerful stream of lightning capable of ripping through solid rock. It is ideal to use in conjunction with a water technique.
Katon - Spoiler:
Name: Fire Release: Great Fireball Technique Rank: C Nature: Ninjutsu Element: Katon Description: A technique where chakra kneaded inside the body is converted into fire, and expelled from the mouth in a massive orb of roaring flame. The scope of the attack is altered by controlling the volume of chakra that is mustered. The released flames will engulf their target, and leave a crater on the ground's surface. The fireball is normally blown through a ring made by the thumb and index finger of the user. However, Sasuke and Itachi are seen doing this technique without making a ring over their mouth.
Name: Fire Release: Great Dragon Fire Technique Rank: B Nature: Ninjutsu Element: B Description: The user compresses a large amount of chakra built up inside their body and changes its shape into a dragon-shaped fireball. The user then skillfully manipulates that great fire, and attacks their opponent. Even outside of the attack range, its power and reliability are stressed. The flames have a high temperature, as they can create an updraught which in turn can give rise to thunder clouds. A master of this technique can fire off several flames in succession. Anyone caught in the technique could potentially be reduced to ashes.
Name: Fire Release: Fire Dragon Flame Bullet Rank: B Nature: Ninjutsu Element: Katon Description: The user kneads chakra into flames, which are then manipulated into a genuine-looking, dragon. Since the art of having the flames obey the user's will is outrageously difficult, its mastery is restricted to a limited number of skillful shinobi. The spat out flames are divided to launch a left side, right side, and frontal assault in all three directions at once, turning the enemy into ash in a matter of seconds.
Name: Fire Release: Roaring Flame Sphere Rank: A Nature: Ninjutsu Element: Katon Description: The user exhales a meteor-sized sphere of fire that carries the enemy away and causes a massive explosion on impact.
Name: Fire Style: Fire Chaos Rank: S Nature: Ninjutsu Element: Katon Description: Fire swarms around him like a swarm of bees. Anyone caught in the crossfire is in serious danger of being severely burned. This reaches about fifteen meters in diameter around the user.
Name: Fire Style: Fire Vortex Rank: B Nature: Ninjutsu Element: Katon Description: After performing the necessary handseals, a column of fire rises out of the ground in a 360 degree circle around the user.
Name: Fire Style: Extreme Detonation Rank: A Nature: Ninjutsu Element: Katon Description: Creates a 15 meter radius fire burst (kind of like an explosion) around the user. There is little room between her and the lots of flames, thus one wrong move by her and she can be seriously injured.
Suiton - Spoiler:
Name: Water Release: Violent Water Wave Rank: C Nature: Ninjutsu Element: Suiton Description: Water gushes out from the mouth like a waterfall and washes away the enemy. One can freely control the power of this technique with the amount chakra one releases. Having many variations, this is a basic Water Release technique.
Name: Water Clone Technique Rank: C Nature: Ninjutsu Element: Suiton Description:The Water Clone Technique is similar to the Shadow Clone Technique except it creates clones out of water. Like other solid clone techniques, the clones can be used to perform tasks the user is unable or unwilling to do for themselves. The range of the clone is limited however, as it can not travel very far from the original body without losing control. Additionally, water clones only have one-tenth of the original person's power and use only Suiton techniques. Like other clone techniques, if the water clones are injured enough they will revert back to normal water.
Name: Thousand Flying Water Needles of Death Rank: B Nature: Ninjutsu Element: Suiton Description: Using this jutsu, the user performs the appropriate hand seals and gathers some water from the air and surrounding environment into one thousand long needles. They then direct them to a specific target at high speed, leaping backwards before impact so they don't get caught in the crossfire. While the needles do surround a target from all sides, they don't appear above the target, creating an escape route.
Name: Water Release: Five Feeding Sharks Rank: B Nature: Ninjutsu Element: Suiton Description: The user puts his hand on the surface of a body of water and from the tips of five fingers, chakra is released into the water, changing it into the form of five ferocious sharks. The sharks circle the target with high speed, creating a raging stream that takes away their prey's freedom of movement and their sharp teeth tear into the enemy with each consecutive attack.
Name: Water Release: Water Shark Missile Technique Rank: B Nature: Ninjutsu Element: Suiton Description: This technique shapes water into the form of a shark with a head nearly at the same height as a man, which moves to attack the enemy at high-speed with a powerful impact. The user can also ride inside the water shark to increase their swimming speed.
Name: Water Release: Water Dragon Bullet Technique Rank: B Nature: Ninjutsu Element: Suiton Description: This technique shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the caster's skill allows it, it is possible to use it even in a place where there is none. That said, the amount of water used will be in proportion with the caster's skill. This jutsu needs forty-four hand seals.
Name: Water Release: A Thousand Feeding Sharks Rank: S Nature: Ninjutsu Element: Suiton Description: A much more powerful version of the Water Release: Five Feeding Sharks, the user creates one thousand sharks out of water, and they enter a wall formation, raining down to attack the opponent.
Taijutsu/Other - Spoiler:
Name: Chameleon Jutsu Rank: A Nature: Ninjutsu Element: N/A Description: By controlling the reflection of light from one's surroundings with chakra, one can make oneself invisible. This allows the user to sneak up on their enemy without being noticed. It is impossible for people with normal eyes to find out the user's location. Only those with special eyes like the Sharingan or Byakugan can see through this technique.
Name: One Thousand Years of Death Rank: E Nature: Taijutsu Element: N/A Description: The ninja forms their hands into the seal of the tiger, and then jabs their fingers into the nether regions of their target. The result is shocking violation of the targets sanctity and often their launching in the air to stop the awkward feeling.
Name: Dynamic Entry Rank: D Nature: Taijutsu Element: N/A Description: The shinobi will throw a kunai or other object to distract the target’s attention. They will then use their speed and agility to quickly approach and attack the opponent from their blind side.
Name: Senpuu - Whirlwind Rank: D Nature: Taijutsu Element: N/A Description: Charging at their target, the shinobi spins their body to do a flying roundhouse kick on those opponents within their range of attack.
Name: Dai Senpuu - Great Whirlwind Rank: C Nature: Taijutsu Element: N/A Description: A variation of the original Senpuu, the ninja will instead utilize a series of powerful kicks, rather than just one.
Name: Shadow Clone Technique (Kage Bunshin) Rank: B Nature: Ninjutsu Element: N/A Description: Similar to the Clone Technique, this jutsu creates clones of the user. Unlike the Clone Technique, these clones are actual copies, not illusions. The user's chakra is evenly distributed among every clone, giving each clone an equal fraction of the user's overall power. The clones are capable of performing jutsu on their own and can even bleed, but will usually disperse after one or two solid blows. They can also disperse on their own. The clones will be created in roughly the same condition as the original.
Shadow clones can't be detected by the Byakugan because the clones have the exact same amount of chakra and aren't made from any other substance, making them indistinguishable from the actual person. In the anime, Sasuke Uchiha claims that the Sharingan can distinguish clones from the original, however various events throughout the series seem to indicate that this is not the case, implying that the Sharingan was merely used to keep track of the original's movements.
Name: Gouriki Senpuu - Strong Whirlwind Rank: B Nature: Taijutsu Element: N/A Description: This technique is not much different from the original Senpuu. It utilizes much the same influences and technique as the original, but it escalates itself in destructive ability with the user putting forth a substantial amount more effort and energy than before.
Name: Hayabusa Otoshi - Peregrine Falcon Drop Rank: A Nature: Taijutsu Element: N/A Description: While at an elevated position, the ninja will grab his or her opponent from behind. Firmly locking themselves to their back, they will then lock their ankles to their neck to get their body rigid. Finally, the user will then plant them head first into the ground. Essentially a belly to back pile driver, the move can provide a great concussion to the opponent’s head.
Name: Shadow of the Dancing Leaf Rank: C Nature: Taijutsu Element: N/A Description: A technique where one follows the opponent, closely matching his or her body's movement, just like a leaf that dances in the air is followed by its shadow. The technique is usually preceded by a swift upper kick that will launch the target into the air. It is mainly used to position an opponent into a vulnerable aerial position. This move by itself is harmless, but it is usable as a stepping stone for a great many powerful jutsu like Front Lotus and the Lion Combo. That said, it also has a rather high degree of difficulty.
Name: Chakra Scalpel Rank: A Nature: Ninjutsu Element: N/A Description: This medical technique forms one's chakra into a small, sharp blade. This can then be used for highly accurate incisions necessary for surgeries and anatomical dissections. Unlike regular scalpels, the Chakra Scalpel can actually make cuts inside the body without actually creating an open wound, limiting the risks of an infection. The Chakra Scalpel can also be used offensively, although it requires great precision to be effective. Because of this requirement, using the Chakra Scalpel offensively is highly unusual. In heated combat, even the greatest medical-nin won't be able to exert the precision needed to make fatal cuts, but it can still effectively cut muscle tissues and tendons, rendering the target immobile.
Name: The Mystical Palm Technique Rank: A Nature: Ninjutsu Element: N/A Description: This medical ninjutsu allows the user to speed up the body's natural healing process by sending chakra from their hands into a wound or afflicted body part. This allows the user to heal a patient without the need for medical equipment or surgery, making it highly useful on the battlefield. It can be used to treat both external and internal injuries. It is vital to match the amount of chakra used to the severity of the affliction or injury. This requires a great amount of chakra control. Because of this, only a few highly skilled medical-nin are able to use this technique.
Name: Healing Resuscitation Regeneration Technique Rank: A Nature: Ninjutsu Element: N/A Description: This jutsu uses a part of the patient's body as a medium to heal their wounds. It requires an almost room-wide seal and a lot of time to complete. The medic-nin on hand actually have to trade places after tiring, indicating just how long it takes.
History Information HISTORYPre-Genin Arc: - Spoiler:
Kazume entered the academy at the age of seven, joining a class of about twenty-five. She was a brilliant young girl in the ninja academy. She was always getting A's and always doing well. She was always talking to people and making friends. She was one of the few people in her class to have no enemies. She didn't even have a rival. She graduated with high marks and a perfect score on the graduation exam, allowing for her to be fourth in her class when she graduated.
Genin Arc: - Spoiler:
As a genin, she was assigned to a team with two guys who were always bickering about who was better. She tried her best, surpassing the both of them while they let themselves keep bickering over every little thing. Her jonin instructor was always smiling and bragging about her progress, always trying to get others to be jealous. The two guys kept training but never caught up to her, thanks to their bickering. This lead to many successes thanks to Kazume and many failures on the parts of the two boys.
During the chunin exams, this really shined. The written exam was passed with complete ease. The second part nearly cost the lives of the two boys. While they were bickering, Kazume hid, knowing it would draw attention. A group of genin from another village spotted them and went for their scroll. The boys were caught off guard and were nearly killed on the spot. Kazume then jumped out of the shadows and killed one of the genin, she then threw the body at the other. After getting hit and seeing everything. The genin left their scroll behind and retreated. Kazume led the group to the end of the challenge and they passed the test. The third exam however was different. The two boys were eliminated quickly, but Kazume was different. She made it all the way to the finals. Once there however, the two genin were so evenly matched that it ended with a tie. Both would make chunin and dazzled everyone with their performance.
Chunin Arc: - Spoiler:
As a chunin, she was always taking the hardest missions that she could, succeeding in all but one mission. The mission was to take out a group of missing nin. Her brother lead the team. When they got to base, they were quickly outnumbered. They tried their hardest to fight the missing nin off, but they quickly were failing. The missing nin succeeded in killing her brother and then fled the scene. She went into shock and could not bring herself to go after the missing nin. She brought the body back to Konoha and could not pull herself away. After the funeral, she went into a dark depression that last several weeks before the Keukage and her sister finally helped her out of it. She continued her missions as usual, before being made a jonin.
Jonin Arc: - Spoiler:
Soon after she was named jonin by the Keukage as a thanks to all the work she had done and all the successes she had achieved. She succeeded in every mission after word, always working hard to thank the Keukage. She was promoted to ANBU where she became the bodyguard to the ANBU Captain.
ANBU Arc: - Spoiler:
After she was named the ANBU Captain’s bodyguard, the ANBU Captain became more and more paranoid about a seemingly invisible threat looming over his head. He decided he wanted to be alone for a little bit in his office. Kazume stood outside, waiting for his word. All of a sudden, a crash was heard inside the office. Kazume tried the door, only to find it locked. She crashed her way into the office and pulled out her katana. The ANBU Captain was surrounded by a couple shinobi as another charged at her. She began fighting the man as the ANBU Captain plotted his escape, watched by the two shinobi. The fight went on for what seemed like hours until both were finally exhausted. She decided to take this moment to distract the two shinobi. She threw her sword at the ninja, only for one to deflect it and the other to go to strike the ANBU Captain. The ANBU Captain used this to knock the assailant away. The exhausted ninja stabbed Kazume and shoved her against the wall. She collapsed and watched the fight, bleeding to what she thought was death, unable to move. The ANBU Captain fought valiantly, holding off the three shinobi as they constantly attacked. Kazume kept bleeding, trying to heal herself. The Captain had defeated two of them, however the last one was giving him trouble. This one was proving that he was worthy of being Keukage himself. However, at last, the Captain grew too tired from the assault and the man struck the Captain down, stabbing Kazume's sword into the Captain. The Captain with his dying breath told Kazume to lead the ANBU to their future. Kazume tried to get up and get help but could not from her injuries. Just then, out of luck, a ANBU team were coming back from their mission. The team, seeing the broken door, slowly crept inside to find a dying Kazume and a dead Captain. The ANBU began to use his limited healing abilities to keep her alive until help came. Eventually she was taken to the hospital and her sword returned to her.
Since then, she has trained day and night to become stronger for when she took the office, so that she could do a better time this time around. This is the current arc.
Miscellaneous Information RP SAMPLE Baiko sat, gathering chakra for the coming battle. "I need to bring forth everything I got in order to destroy that pathetic village and that pathetic Seikage." He sighed as he slowly rose to his feet. He looked to his wife as she nodded. "The hour has begun. No longer shall that village live within its precious mist. Today, Seireiashigakure no Sato falls at our hands." He began his hands signs as he made his jutsu ready. "Summoning Art: Souls of the Damned. Summoning Art: Bones of the Deceased. Summoning Art: Zombie Apocalypse." He placed his hand to the ground as thousands of zombies, skeletons and wraiths rose from the ground. "Now for the finishing touch. Hell Release: Bijuu Skeletons." He placed his hand to the ground and smirked. Each of the nine Bijuu in skeleton form rose from the ground behind him. He began laughing maniacally as his wife giggled. "March my army. March towards Seireiashi and destroy all who stand in your way!!" He and his wife walked side by side on their march to Seireiashi. The army marched and slowly destroyed every tree, animal, and person in their way until nothing was left but their target and a lone man standing in front of it. "Zap Fosho, Seikage of the Hidden Spirits. Today is your last day. Prepare yourself." He looked throughout his army. "Attack my army! Leave no one standing." OTHER DETAILS:FACE CLAIM N/A ROLE PLAYER'S NAME Zap Fosho PASSWORD Gedo Mazou
Last edited by Zap Fosho on Tue Jun 11, 2013 8:58 pm; edited 5 times in total | |
| | | Hirano Arumi Moderator
Posts : 543
Ninja Info Jutsu Tokens: (0/1)
| Subject: Re: Kimura Kazume Tue Jun 11, 2013 7:45 am | |
| Looks mostly good, but the Strong Arm is a form of Chakra-enhanced strength. For that, you need advanced chakra control as an SC and to have Tai as your main spec. There's also the phrase for the character at the top, that should be filled in or just remove the placeholder.
I also counted 50 jutsu, out of the 36 that are allowed for ANBU captains. You'll have to trim it down a bit. | |
| | | Kazume Kimura
Posts : 25 Age : 42 Village : Kemurigakure no Sato Rank : ANBU Captain
| Subject: Re: Kimura Kazume Tue Jun 11, 2013 7:56 am | |
| | |
| | | Hirano Arumi Moderator
Posts : 543
Ninja Info Jutsu Tokens: (0/1)
| Subject: Re: Kimura Kazume Tue Jun 11, 2013 8:02 am | |
| Change Gaijutsu to something broader like weaponry, or more common like kenjutsu. Give a percentage for the weakness and then we're good to go. | |
| | | Uchiha Shoshi Head Admin
Posts : 301 Age : 32 Village : Donzogakure no Sato Rank : Head Jounin | Teacher
Ninja Info Jutsu Tokens: (1/1)
| Subject: Re: Kimura Kazume Tue Jun 11, 2013 8:07 am | |
| Besides, what Hira stated a few things should be fixed. These are mostly minor details, but I rather you get accustomed to dos and don'ts now rather than later. - You didn't state a blood type for your character.
- There are two occurences of "Konoha" within your app, and the site doesn't use the canon villages, so replace those.
- Please put "N/A" in any non-applicable spots. Such as other details, extras, special characteristics, etc.
- Fix your jutsu specialties - your subs are on the wrong line.
- Provide a better RP sample. The one you have is not up to quality or quantity, and I would rather it is since this is your first character - be noted you won't have to do this for any further characters.
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| | | Kazume Kimura
Posts : 25 Age : 42 Village : Kemurigakure no Sato Rank : ANBU Captain
| Subject: Re: Kimura Kazume Tue Jun 11, 2013 8:59 pm | |
| Got everything I believe. | |
| | | Hirano Arumi Moderator
Posts : 543
Ninja Info Jutsu Tokens: (0/1)
| Subject: Re: Kimura Kazume Tue Jun 11, 2013 10:23 pm | |
| | |
| | | Amaterasu Queen of the site
Posts : 785 Age : 33
Ninja Info Jutsu Tokens: (2/8)
| Subject: Re: Kimura Kazume Tue Jun 11, 2013 10:44 pm | |
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